Kapricus Defenders Leagues of Votann · Vehicles
Kapricus Defenders is a single model for 70 points in the Leagues of Votann army. On points efficiency the unit ranks 13th of 25 Leagues of Votann units overall and 3rd of 4 among vehicles, with a value score of 55/100 (offense 66, defense 43). Per point, the unit hits hardest into heavy vehicle (93rd percentile) and is toughest against elite (73rd percentile).
🔭 Scouts🪽 Fly
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured hull, Twin magna-coil autocannon, Magna-rail cannon ): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.53Twin magna-coil autocannon + Magna-rail cannon ◇ option: HYLas rotary cannon · 2.78 per model | 1.19Armoured hull | 25 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.49Twin magna-coil autocannon + Magna-rail cannon ◇ option: HYLas rotary cannon · 2.66 per model | 0.48Armoured hull | 52 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.30Twin magna-coil autocannon + Magna-rail cannon ◇ option: HYLas rotary cannon · 1.54 per model | 0.24Armoured hull | 51 |
| Light vehicleT10 Sv3+ W12 vehicle | 4.37Twin magna-coil autocannon + Magna-rail cannon | 0.24Armoured hull | 91 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 3.57Twin magna-coil autocannon + Magna-rail cannon | 0.06Armoured hull | 93 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 60.0 | 39 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 45.0 | 52 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.3 | 33 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.4 | 73 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.40 | 35 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 65 |
| Action economyUnits per 100 pts: cheap bodies for actions | 76 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 89 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Leagues of Votann vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Sagitaur1 model | 85 | 79 | 73 | 84 | 94 | 3.36 | 4.22 | 2.61 | 4.52 | 2.36 |
| Kapricus Carrier1 model | 70 | 43 | 42 | 43 | 99 | 3.22 | 3.33 | 1.97 | 1.91 | 1.27 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Leagues of Votann codex. How these scores work.