🎲 Tactical Reroll

Immortals Necrons · Battleline

Value58
Offense53
Defense63
Utility77
Points70
Models5

Immortals come as 5 models for 70 points in the Necrons army. On points efficiency the unit ranks 21st of 55 Necrons units overall and 1st of 2 among battleline, with a value score of 58/100 (offense 53, defense 63). Per point, the unit hits hardest into chaff (78th percentile) and is toughest against anti-tank (85th percentile).

♻️ Revives

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close combat weapon, Gauss blaster): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.95Gauss blaster◇ option: Tesla carbine · 0.89 per model4.23Close combat weapon78
MEQ5 × T4 Sv3+ W2 infantry3.57Gauss blaster1.59Close combat weapon53
TEQ5 × T5 Sv2+ 4++ W3 infantry1.98Gauss blaster0.53Close combat weapon41
Light vehicleT10 Sv3+ W12 vehicle1.79Gauss blaster0.53Close combat weapon46
Heavy vehicleT12 Sv2+ W16 vehicle1.19Gauss blaster0.27Close combat weapon48

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)64.343
SpecialS5 AP-1 D1 (heavy bolter-class)28.635
PlasmaS8 AP-2 D2 (plasma, power fist)16.164
EliteS6 AP-2 D3 (elite melee, precision)16.175
Anti-tankS12 AP-3 D6 (lascannon, melta)10.385

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts95
Action economyUnits per 100 pts: cheap bodies for actions76
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Necrons battleline

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Necron Warriors10 models85401267693.051.310.550.870.44

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Necrons codex. How these scores work.

See all Necrons rankings