🎲 Tactical Reroll

Gretchin Orks · Infantry

Value44
Offense13
Defense76
Utility99
Points45
Models10

Gretchin comes as 10 models for 45 points in the Orks army. On points efficiency the unit ranks 46th of 58 Orks units overall and 8th of 8 among infantry, with a value score of 44/100 (offense 13, defense 76). Per point, the unit hits hardest into chaff (46th percentile) and is toughest against anti-tank (100th percentile).

🏃 Action unit🥷 Infiltrators🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Scavenged Shivs, Grot Blasta): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.70Grot Blasta1.65Scavenged Shivs46
MEQ5 × T4 Sv3+ W2 infantry1.24Grot Blasta0.41Scavenged Shivs11
TEQ5 × T5 Sv2+ 4++ W3 infantry0.62Grot Blasta0.21Scavenged Shivs10
Light vehicleT10 Sv3+ W12 vehicle0.62Grot Blasta0.41Scavenged Shivs12
Heavy vehicleT12 Sv2+ W16 vehicle0.31Grot Blasta0.21Scavenged Shivs10

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)32.018
SpecialS5 AP-1 D1 (heavy bolter-class)26.732
PlasmaS8 AP-2 D2 (plasma, power fist)26.795
EliteS6 AP-2 D3 (elite melee, precision)26.795
Anti-tankS12 AP-3 D6 (lascannon, melta)26.7100

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts98
Action economyUnits per 100 pts: cheap bodies for actions97
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Orks infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Stormboyz5 models70568131928.867.173.621.801.27

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Orks codex. How these scores work.

See all Orks rankings