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Deathwatch Terminator Squad

S

Infantry · 77th of 86 in the army

190 pts for 5 · 380 for 10

In 1 of 60 tournament lists

Damage S

6.02 per 100 pts into elite infantry, 2nd in the army

Toughness A

60 plasma shots to kill, 31.6 per 100 pts

Try it

Armory

This setup

2 × Storm bolter, 3 × Heavy Flamer · 5 × Chainfist

4.0 of 5 slain in a turn

In play

Best rules
Deathwatch Support up to +23% (the tactical doctrine is active)
Abilities
Deep Strike
Last change
190 pts, was 180 on 18 Oct: -5% damage per point · What changed ›

Damage by target

  • Light infantry5.2638th in army
  • Marines4.7524th in army
  • Elite infantry6.022nd in army
  • Light vehicles5.554th in army
  • Heavy vehicles3.916th in army

Wounds per 100 pts in a turn, each target's best squad, targets in cover. How we score ›

Damage per weapon

Each weapon on one model, into each target: wounds removed in one volley or one fight, with our own maths on the same table as above. Weapons with more than one profile show the best one for each target; the deepest blue cell is this unit's best weapon into that target.

WeaponLight infantryMarinesElite infantryLight vehiclesHeavy vehicles
Plasma cannonranged2.082.782.001.881.00
Cyclone missile launcherranged3.331.111.001.670.83
Assault Cannonranged3.331.781.000.890.33
Heavy Flamerranged3.891.250.560.250.17
Storm bolterranged · default wargear0.560.250.110.080.06
Chainfistmelee1.672.222.502.671.50
Thunder Hammermelee1.672.001.481.111.00
Twin lightning clawsmelee3.562.001.110.810.61
Power fistmelee · default wargear1.671.781.210.890.67
Power weaponmelee2.221.110.560.370.28

How it's graded

  • TierS77th of 86 in Space Marines
  • Damagewithin the army
  • Toughnesswithin the army
  • Mathsnot yet

Tier reads how often lists take it, with reviewers' lists and our maths. Damage and Toughness are our dice alone; Maths is our points-value model. How we score ›

Our Tier, and the sword and shield letters, compare units point for point within their army, from tournament results and the maths. They say nothing about whether a model is fun to field or worth painting: plenty of units outside the top letters win games in the right list.

Questions

How many points is Deathwatch Terminator Squad?
190 pts for 5 models, 380 pts for 10 models.
What does Deathwatch Terminator Squad do in an average turn?
Wounds removed per 100 pts in one turn, with each target's best squad by our maths and the target in cover:
  • light infantry 5.26;
  • marines 4.75;
  • elite infantry 6.02;
  • light vehicles 5.55;
  • heavy vehicles 3.91.
What is the best loadout for Deathwatch Terminator Squad?
Against Terminators, its best target: 2 × Storm bolter, 3 × Heavy Flamer · 5 × Chainfist, by our maths, as in Try it on this page.
What is the best detachment for Deathwatch Terminator Squad?
No detachment rule in our maths adds to Deathwatch Terminator Squad's attacks; Space Marines' winning lists play Firestorm Assault Force most (50% of them).
What tier is Deathwatch Terminator Squad in 11th edition?
S tier. Per 100 pts it removes 6.02 wounds from elite infantry; the whole unit takes 60 plasma shots to destroy (31.6 per 100 pts).

Compared with, in its role: Terminator Assault Squad · Terminator Squad · Aggressor Squad

Stats, wargear options and rules: see the official Space Marines codex. Data as of October 22, 2026

Sources

Tier letters: the grimstat-corpus tournament lists (CC BY 4.0), August – October 2026, and reviewers' free tier lists.

Reviewers whose lists count for Space Marines:

These reviewers aren't affiliated with Tactical Reroll and don't endorse our letters. To have a list removed, tell us.