Ancient in Terminator Armour Space Marines · Characters
Ancient in Terminator Armour is a single model for 65 points in the Space Marines army. On points efficiency the unit ranks 26th of 87 Space Marines units overall and 3rd of 26 among characters, with a value score of 62/100 (offense 72, defense 52). Per point, the unit hits hardest into MEQ (82nd percentile) and is toughest against small arms (73rd percentile).
🏃 Action unit🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Storm bolter, Power fist): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.91Storm bolter | 4.27Power fist◇ option: Twin lightning claws · 4.44 per model | 57 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.34Storm bolter | 5.70Power fist | 82 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.11Storm bolter | 2.93Power fist | 69 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.11Storm bolter | 2.28Power fist◇ option: Thunder Hammer · 1.48 per model | 59 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.06Storm bolter | 1.71Power fist◇ option: Thunder Hammer · 1.33 per model | 65 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 138 | 73 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 46.2 | 55 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 13.8 | 53 |
| EliteS6 AP-2 D3 (elite melee, precision) | 9.23 | 33 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 6.84 | 57 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 25 |
| Action economyUnits per 100 pts: cheap bodies for actions | 81 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Space Marines characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Judiciar1 model | 55 | 63 | 97 | 29 | 59 | 6.31 | 7.58 | 5.19 | 4.21 | 3.79 |
| Techmarine1 model | 55 | 56 | 80 | 32 | 59 | 5.05 | 5.66 | 3.68 | 2.96 | 1.41 |
| Captain in Gravis Armour1 model | 80 | 49 | 57 | 42 | 19 | 4.17 | 5.55 | 2.64 | 1.39 | 1.04 |
| Captain in Terminator Armour1 model | 85 | 45 | 50 | 39 | 47 | 3.92 | 5.22 | 2.49 | 1.31 | 0.98 |
| Chaplain1 model | 60 | 42 | 61 | 24 | 53 | 4.82 | 4.63 | 2.69 | 2.31 | 0.77 |
| Chaplain in Terminator Armour1 model | 75 | 41 | 41 | 41 | 58 | 3.86 | 3.70 | 2.15 | 1.85 | 0.62 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Space Marines codex. How these scores work.