🎲 Tactical Reroll

Ancient Space Marines · Characters

Value24
Offense16
Defense32
Utility48
Points40
Models1

Ancient is a single model for 40 points in the Space Marines army. On points efficiency the unit ranks 76th of 87 Space Marines units overall and 17th of 26 among characters, with a value score of 24/100 (offense 16, defense 32). Per point, the unit hits hardest into chaff (61st percentile) and is toughest against elite (45th percentile).

🏃 Action unit

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bolt pistol, Bolt Rifle, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.31Bolt Rifle4.63Close combat weapon◇ option: Power weapon · 2.78 per model61
MEQ5 × T4 Sv3+ W2 infantry1.04Bolt Rifle1.74Close combat weapon◇ option: Power weapon · 1.85 per model18
TEQ5 × T5 Sv2+ 4++ W3 infantry0.46Bolt Rifle0.58Close combat weapon◇ option: Power weapon · 1.04 per model9
Light vehicleT10 Sv3+ W12 vehicle0.35Bolt Rifle0.58Close combat weapon◇ option: Power weapon · 0.46 per model11
Heavy vehicleT12 Sv2+ W16 vehicle0.23Bolt Rifle0.29Close combat weapon◇ option: Power weapon · 0.35 per model10

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)60.039
SpecialS5 AP-1 D1 (heavy bolter-class)30.035
PlasmaS8 AP-2 D2 (plasma, power fist)9.0024
EliteS6 AP-2 D3 (elite melee, precision)11.345
Anti-tankS12 AP-3 D6 (lascannon, melta)5.7240

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions99
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Marines characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Judiciar1 model55639729596.317.585.194.213.79
Ancient in Terminator Armour1 model65627252404.275.702.932.281.71
Techmarine1 model55568032595.055.663.682.961.41
Chaplain1 model60426124534.824.632.692.310.77
Bladeguard Ancient1 model40341653484.631.740.580.580.29
Lieutenant in Reiver Armour1 model45273023616.172.781.240.930.62

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings