Thunderhawk Gunship Space Marines · Vehicles
Thunderhawk Gunship is a single model for 840 points in the Space Marines army. On points efficiency the unit ranks 68th of 87 Space Marines units overall and 29th of 31 among vehicles, with a value score of 30/100 (offense 15, defense 46). Per point, the unit hits hardest into heavy vehicle (35th percentile) and is toughest against special (71st percentile).
🪽 Fly🚚 Transport
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured hull, Lascannon, Twin heavy bolter, Thunderhawk heavy cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.18Lascannon + Twin heavy bolter + Thunderhawk heavy cannon | 0.20Armoured hull | 5 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.18Lascannon + Twin heavy bolter + Thunderhawk heavy cannon | 0.10Armoured hull | 10 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.42Lascannon + Twin heavy bolter + Thunderhawk heavy cannon | 0.04Armoured hull | 27 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.20Lascannon + Twin heavy bolter + Thunderhawk heavy cannon◇ option: Turbo-laser destructor · 9.85 per model | 0.04Armoured hull | 28 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.84Lascannon + Twin heavy bolter + Thunderhawk heavy cannon◇ option: Turbo-laser destructor · 8.92 per model | 0.02Armoured hull | 35 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 129 | 69 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 64.3 | 71 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.7 | 37 |
| EliteS6 AP-2 D3 (elite melee, precision) | 14.3 | 66 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.23 | 4 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 3 |
| Action economyUnits per 100 pts: cheap bodies for actions | 1 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 98 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Stats, wargear options and rules: see the official Space Marines codex. How these scores work.