🎲 Tactical Reroll

Terminator Squad Space Marines · Infantry

Value79
Offense81
Defense76
Utility29
Points160
Models5

Terminator Squad comes as 5 models for 160 points in the Space Marines army. On points efficiency the unit ranks 6th of 87 Space Marines units overall and 4th of 23 among infantry, with a value score of 79/100 (offense 81, defense 76). Per point, the unit hits hardest into MEQ (82nd percentile) and is toughest against anti-tank (85th percentile).

🪂 Deep Strike

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Storm bolter, Power fist): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.85Storm bolter◇ option: Cyclone missile launcher (frag) · 1.95 per model5.09Power fist◇ option: Power weapon · 1.69 per model68
MEQ5 × T4 Sv3+ W2 infantry0.69Storm bolter◇ option: Assault Cannon · 1.32 per model5.65Power fist82
TEQ5 × T5 Sv2+ 4++ W3 infantry0.23Storm bolter◇ option: Cyclone missile launcher (krak) · 1.02 per model3.28Power fist75
Light vehicleT10 Sv3+ W12 vehicle0.23Storm bolter◇ option: Cyclone missile launcher (krak) · 0.99 per model2.77Power fist◇ option: Chainfist · 1.32 per model69
Heavy vehicleT12 Sv2+ W16 vehicle0.12Storm bolter◇ option: Cyclone missile launcher (krak) · 0.77 per model2.08Power fist◇ option: Chainfist · 1.00 per model74

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16980
SpecialS5 AP-1 D1 (heavy bolter-class)56.365
PlasmaS8 AP-2 D2 (plasma, power fist)18.876
EliteS6 AP-2 D3 (elite melee, precision)9.3833
Anti-tankS12 AP-3 D6 (lascannon, melta)10.285

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts69
Action economyUnits per 100 pts: cheap bodies for actions22
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts56
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Marines infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Terminator Assault Squad5 models155929193315.256.054.193.563.23
Centurion Assault Squad3 models15086937985.394.945.745.613.33
Company Heroes4 models105706971227.255.732.541.591.17
Centurion Devastator Squad3 models17568716464.332.862.384.403.03
Hellblaster Squad5 models110649533246.318.554.014.203.37
Inceptor Squad3 models125507328515.215.742.902.201.47

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings