Invictor Tactical Warsuit Space Marines · Vehicles
Invictor Tactical Warsuit is a single model for 125 points in the Space Marines army. On points efficiency the unit ranks 8th of 87 Space Marines units overall and 3rd of 31 among vehicles, with a value score of 76/100 (offense 85, defense 66). Per point, the unit hits hardest into light vehicle (84th percentile) and is toughest against small arms (81st percentile).
🔭 Scouts
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Invictor Fist, Fragstorm grenade launcher, Heavy Bolter, Twin Ironhail Heavy Stubber, Incendium Cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 6.60Fragstorm grenade launcher + Heavy Bolter + Twin Ironhail Heavy Stubber + Incendium Cannon | 2.22Invictor Fist | 84 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.70Fragstorm grenade launcher + Heavy Bolter + Twin Ironhail Heavy Stubber + Incendium Cannon | 2.96Invictor Fist | 56 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.06Fragstorm grenade launcher + Heavy Bolter + Twin Ironhail Heavy Stubber + Incendium Cannon◇ option: Twin Ironhail Autocannon · 1.78 per model | 3.33Invictor Fist | 76 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.47Fragstorm grenade launcher + Heavy Bolter + Twin Ironhail Heavy Stubber + Incendium Cannon◇ option: Twin Ironhail Autocannon · 1.67 per model | 3.55Invictor Fist | 84 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.64Fragstorm grenade launcher + Heavy Bolter + Twin Ironhail Heavy Stubber + Incendium Cannon◇ option: Twin Ironhail Autocannon · 1.11 per model | 2.67Invictor Fist | 83 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 173 | 81 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 57.6 | 66 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 14.4 | 56 |
| EliteS6 AP-2 D3 (elite melee, precision) | 14.4 | 66 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.63 | 39 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 70 |
| Action economyUnits per 100 pts: cheap bodies for actions | 34 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Space Marines vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Brutalis Dreadnought1 model | 150 | 84 | 79 | 89 | 15 | 3.34 | 3.45 | 3.89 | 4.66 | 3.00 |
| Ballistus Dreadnought1 model | 150 | 69 | 48 | 89 | 15 | 3.04 | 2.35 | 1.99 | 3.25 | 1.90 |
| Land Speeder1 model | 105 | 69 | 82 | 56 | 69 | 4.13 | 4.47 | 2.89 | 3.87 | 3.03 |
| Gladiator Valiant1 model | 150 | 69 | 70 | 67 | 11 | 2.35 | 4.03 | 2.57 | 4.27 | 3.19 |
| Storm Speeder Hailstrike1 model | 105 | 64 | 43 | 84 | 69 | 6.65 | 3.12 | 1.62 | 1.29 | 1.07 |
| Storm Speeder Thunderstrike1 model | 135 | 62 | 61 | 63 | 51 | 2.34 | 3.53 | 2.37 | 3.54 | 2.52 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Space Marines codex. How these scores work.