🎲 Tactical Reroll

Barbgaunts Tyranids · Infantry

Value63
Offense58
Defense68
Utility67
Points55
Models5

Barbgaunts come as 5 models for 55 points in the Tyranids army. On points efficiency the unit ranks 29th of 55 Tyranids units overall and 9th of 15 among infantry, with a value score of 63/100 (offense 58, defense 68). Per point, the unit hits hardest into chaff (99th percentile) and is toughest against anti-tank (91st percentile).

🏃 Action unit

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Barblauncher, Chitinous claws and teeth): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry14.1Barblauncher2.02Chitinous claws and teeth99
MEQ5 × T4 Sv3+ W2 infantry6.06Barblauncher0.76Chitinous claws and teeth86
TEQ5 × T5 Sv2+ 4++ W3 infantry2.27Barblauncher0.25Chitinous claws and teeth51
Light vehicleT10 Sv3+ W12 vehicle1.18Barblauncher0.25Chitinous claws and teeth27
Heavy vehicleT12 Sv2+ W16 vehicle0.59Barblauncher0.13Chitinous claws and teeth21

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)72.749
SpecialS5 AP-1 D1 (heavy bolter-class)40.949
PlasmaS8 AP-2 D2 (plasma, power fist)13.150
EliteS6 AP-2 D3 (elite melee, precision)16.476
Anti-tankS12 AP-3 D6 (lascannon, melta)12.791

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts91
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Tyranids infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Hive Guard3 models80858090333.473.333.336.224.17
Pyrovores1 model40798375399.125.003.333.131.15
Von Ryan's Leapers3 models557682709912.07.273.641.821.21
Tyrant Guard3 models80724699336.944.172.081.040.69
Genestealers5 models757189529412.87.393.702.471.85
Tyranid Warriors with Melee Bio-Weapons3 models756897397712.69.386.003.262.44

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings