Best Tyranids detachments 11th edition · ranked by winning lists
Every Tyranids detachment, ranked by how many winning Tyranids lists played it, with what it changes on the dice in our own words and the units it lifts most. From 5 winning Tyranids lists, August – September 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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Re-roll hit rolls of 1
Lifts most: Lictor +17% · Von Ryan's Leapers +17% · Genestealers +16%
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Re-roll hit 1s vs CHARACTER
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Its rules don't change the dice, so they aren't in our numbers: warlord choice; charge eligibility.
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+1 to hit when damaged · +1 to wound when badly hurt
Lifts most: Tyrannocyte +67% · Sporocyst +65% · Tervigon +55%
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5+ invuln in Synapse · +1 to hit in melee in Synapse
Lifts most: Carnifexes +32% · Tyranid Warriors with Ranged Bio-Weapons +25% · Venomthropes +25%
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Sustained Hits 1 vs INFANTRY/SWARM · Lethal Hits vs MONSTER/VEHICLE
Lifts most: Carnifexes +29% · Barbgaunts +25% · Von Ryan's Leapers +25%
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5+ invuln for Warriors and Primes
Also in the book: Assimilation Swarm, Talons of the Norn Queen, Unending Swarm. We don't model their rules yet and no winning list in this window played them, so they aren't ranked. Boarding Patrol detachments, and other chapters' own, aren't listed.