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Sporocyst Tyranids · Monsters

Value33
Offense12
Defense53
Utility2
Points145
Models1

Sporocyst is a single model for 145 points in the Tyranids army. On points efficiency the unit ranks 47th of 55 Tyranids units overall and 16th of 18 among monsters, with a value score of 33/100 (offense 12, defense 53). Per point, the unit hits hardest into MEQ (27th percentile) and is toughest against special (81st percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Flensing whips, Sporocyst bio-weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.92Sporocyst bio-weapon1.44Flensing whips15
MEQ5 × T4 Sv3+ W2 infantry2.29Sporocyst bio-weapon1.38Flensing whips27
TEQ5 × T5 Sv2+ 4++ W3 infantry1.01Sporocyst bio-weapon0.82Flensing whips17
Light vehicleT10 Sv3+ W12 vehicle0.57Sporocyst bio-weapon0.69Flensing whips15
Heavy vehicleT12 Sv2+ W16 vehicle0.38Sporocyst bio-weapon0.46Flensing whips16

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12467
SpecialS5 AP-1 D1 (heavy bolter-class)82.881
PlasmaS8 AP-2 D2 (plasma, power fist)15.561
EliteS6 AP-2 D3 (elite melee, precision)12.454
Anti-tankS12 AP-3 D6 (lascannon, melta)4.1313

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions26
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts0
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Haruspex1 model125949790256.696.494.626.094.80
Screamer-killer1 model125899188164.445.666.575.182.67
Trygon1 model140889185514.755.755.633.752.86
Exocrine1 model135878887204.375.854.603.312.67
Mawloc1 model135807487546.524.783.132.001.56
Toxicrene1 model120786392574.635.362.982.220.74

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings