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Hierophant Tyranids · Monsters

Value38
Offense21
Defense55
Utility21
Points810
Models1

Hierophant is a single model for 810 points in the Tyranids army. On points efficiency the unit ranks 46th of 55 Tyranids units overall and 15th of 18 among monsters, with a value score of 38/100 (offense 21, defense 55). Per point, the unit hits hardest into heavy vehicle (50th percentile) and is toughest against special (73rd percentile).

🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bio-plasma torrent, Dire bio-cannon, Lashwhip pods, Titanic scything talons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.23Bio-plasma torrent + Dire bio-cannon0.98Titanic scything talons + Lashwhip pods (extra)5
MEQ5 × T4 Sv3+ W2 infantry1.23Bio-plasma torrent + Dire bio-cannon0.94Titanic scything talons + Lashwhip pods (extra)11
TEQ5 × T5 Sv2+ 4++ W3 infantry1.75Bio-plasma torrent + Dire bio-cannon0.86Titanic scything talons + Lashwhip pods (extra)35
Light vehicleT10 Sv3+ W12 vehicle1.42Bio-plasma torrent + Dire bio-cannon1.25Titanic scything talons + Lashwhip pods (extra)36
Heavy vehicleT12 Sv2+ W16 vehicle1.21Bio-plasma torrent + Dire bio-cannon0.99Titanic scything talons + Lashwhip pods (extra)50

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13371
SpecialS5 AP-1 D1 (heavy bolter-class)66.773
PlasmaS8 AP-2 D2 (plasma, power fist)11.140
EliteS6 AP-2 D3 (elite melee, precision)14.868
Anti-tankS12 AP-3 D6 (lascannon, melta)5.0329

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts23
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Harridan1 model610282829201.611.632.221.821.35

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings