๐ŸŽฒ Tactical Reroll

Mucolid Spores Tyranids ยท Beasts & Swarms

Value6
Offense0
Defense11
Utility45
Points30
Models1

Mucolid Spores is a single model for 30 points in the Tyranids army. On points efficiency the unit ranks 55th of 55 Tyranids units overall and 3rd of 3 among beasts & swarms, with a value score of 6/100 (offense 0, defense 11). Per point, the unit hits hardest into chaff (0th percentile) and is toughest against anti-tank (36th percentile).

๐Ÿƒ Action unit๐Ÿช‚ Deep Strike๐Ÿชฝ Fly

โš”๏ธ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear: every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target๐ŸŽฏ Rangedโš”๏ธ Melee%ile
Chaff10 ร— T3 Sv5+ W1 infantryโ€”โ€”0
MEQ5 ร— T4 Sv3+ W2 infantryโ€”โ€”0
TEQ5 ร— T5 Sv2+ 4++ W3 infantryโ€”โ€”0
Light vehicleT10 Sv3+ W12 vehicleโ€”โ€”0
Heavy vehicleT12 Sv2+ W16 vehicleโ€”โ€”0

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)20.08
SpecialS5 AP-1 D1 (heavy bolter-class)15.07
PlasmaS8 AP-2 D2 (plasma, power fist)8.0018
EliteS6 AP-2 D3 (elite melee, precision)5.007
Anti-tankS12 AP-3 D6 (lascannon, melta)5.4436

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions100
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Tyranids beasts & swarms

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Ripper Swarms1 model3011617732.220.560.280.560.28
Spore Mines3 models556011390.000.000.000.000.00

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings