๐ŸŽฒ Tactical Reroll

Hive Tyrant Tyranids ยท Characters

Value75
Offense83
Defense68
Utility13
Points195
Models1

Hive Tyrant is a single model for 195 points in the Tyranids army. On points efficiency the unit ranks 16th of 55 Tyranids units overall and 3rd of 12 among characters, with a value score of 75/100 (offense 83, defense 68). Per point, the unit hits hardest into TEQ (90th percentile) and is toughest against special (86th percentile).

๐Ÿ‘‘ Leader

โš”๏ธ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Monstrous bonesword and lash whip, Monstrous scything talons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target๐ŸŽฏ Rangedโš”๏ธ Melee%ile
Chaff10 ร— T3 Sv5+ W1 infantryโ€”3.92Monstrous bonesword and lash whip + Monstrous scything talons (extra)51
MEQ5 ร— T4 Sv3+ W2 infantryโ€”4.36Monstrous bonesword and lash whip + Monstrous scything talons (extra)67
TEQ5 ร— T5 Sv2+ 4++ W3 infantryโ€”4.36Monstrous bonesword and lash whip + Monstrous scything talons (extra)90
Light vehicleT10 Sv3+ W12 vehicleโ€”3.51Monstrous bonesword and lash whip + Monstrous scything talons (extra)83
Heavy vehicleT12 Sv2+ W16 vehicleโ€”2.71Monstrous bonesword and lash whip + Monstrous scything talons (extra)84

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)18583
SpecialS5 AP-1 D1 (heavy bolter-class)92.386
PlasmaS8 AP-2 D2 (plasma, power fist)15.460
EliteS6 AP-2 D3 (elite melee, precision)12.354
Anti-tankS12 AP-3 D6 (lascannon, melta)5.1131

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts25
Action economyUnits per 100 pts: cheap bodies for actions14
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Tyranids characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Prime Organism [Crucible]1 model135788175562.574.293.466.534.55
Macro Organism [Crucible]1 model150787581402.313.863.125.884.10
Winged Hive Tyrant1 model185646762232.633.483.602.982.25
Tervigon1 model160602298172.312.221.261.290.97
Hyperadapted Raveners5 models165589422745.745.884.245.134.04
Neurotyrant1 model130412557392.993.541.520.900.60

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings