🎲 Tactical Reroll

Tervigon Tyranids · Characters

Value60
Offense22
Defense98
Utility17
Points160
Models1

Tervigon is a single model for 160 points in the Tyranids army. On points efficiency the unit ranks 34th of 55 Tyranids units overall and 6th of 12 among characters, with a value score of 60/100 (offense 22, defense 98). Per point, the unit hits hardest into heavy vehicle (40th percentile) and is toughest against special (100th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Stinger salvoes, ➤ Massive scything talons - strike, ➤ Massive scything talons - sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.48Stinger salvoes2.31Massive scything talons (sweep)21
MEQ5 × T4 Sv3+ W2 infantry0.74Stinger salvoes2.22Massive scything talons (sweep)26
TEQ5 × T5 Sv2+ 4++ W3 infantry0.28Stinger salvoes1.26Massive scything talons (sweep)◇ option: Massive crushing claws · 2.29 per model23
Light vehicleT10 Sv3+ W12 vehicle0.18Stinger salvoes1.29Massive scything talons (strike)◇ option: Massive crushing claws · 4.81 per model31
Heavy vehicleT12 Sv2+ W16 vehicle0.09Stinger salvoes0.97Massive scything talons (strike)◇ option: Massive crushing claws · 2.99 per model40

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)36099
SpecialS5 AP-1 D1 (heavy bolter-class)180100
PlasmaS8 AP-2 D2 (plasma, power fist)30.097
EliteS6 AP-2 D3 (elite melee, precision)22.589
Anti-tankS12 AP-3 D6 (lascannon, melta)7.1062

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts69
Action economyUnits per 100 pts: cheap bodies for actions22
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Tyranids characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Prime Organism [Crucible]1 model135788175562.574.293.466.534.55
Macro Organism [Crucible]1 model150787581402.313.863.125.884.10
Hive Tyrant1 model195758368133.924.364.363.512.71
Winged Hive Tyrant1 model185646762232.633.483.602.982.25
Hyperadapted Raveners5 models165589422745.745.884.245.134.04
Neurotyrant1 model130412557392.993.541.520.900.60

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings