🎲 Tactical Reroll

Caladius Grav-tank Adeptus Custodes · Vehicles

Value53
Offense26
Defense81
Utility14
Points210
Models1

Caladius Grav-tank is a single model for 210 points in the Adeptus Custodes army. On points efficiency the unit ranks 14th of 34 Adeptus Custodes units overall and 5th of 11 among vehicles, with a value score of 53/100 (offense 26, defense 81). Per point, the unit hits hardest into light vehicle (54th percentile) and is toughest against special (95th percentile).

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Offense: wounds removed per 100 points

Scored with the default wargear (Armoured hull, Twin lastrum bolt cannon, Twin iliastus accelerator cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.28Twin lastrum bolt cannon + Twin iliastus accelerator cannon◇ option: Twin arachnus heavy blaze cannon · 3.24 per model0.53Armoured hull20
MEQ5 × T4 Sv3+ W2 infantry1.82Twin lastrum bolt cannon + Twin iliastus accelerator cannon◇ option: Twin arachnus heavy blaze cannon · 5.40 per model0.21Armoured hull19
TEQ5 × T5 Sv2+ 4++ W3 infantry1.65Twin lastrum bolt cannon + Twin iliastus accelerator cannon◇ option: Twin arachnus heavy blaze cannon · 4.86 per model0.11Armoured hull33
Light vehicleT10 Sv3+ W12 vehicle2.02Twin lastrum bolt cannon + Twin iliastus accelerator cannon◇ option: Twin arachnus heavy blaze cannon · 10.30 per model0.11Armoured hull54
Heavy vehicleT12 Sv2+ W16 vehicle0.96Twin lastrum bolt cannon + Twin iliastus accelerator cannon◇ option: Twin arachnus heavy blaze cannon · 8.74 per model0.03Armoured hull40

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)24092
SpecialS5 AP-1 D1 (heavy bolter-class)12095
PlasmaS8 AP-2 D2 (plasma, power fist)20.081
EliteS6 AP-2 D3 (elite melee, precision)14.366
Anti-tankS12 AP-3 D6 (lascannon, melta)4.8025

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts40
Action economyUnits per 100 pts: cheap bodies for actions13
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Adeptus Custodes vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Venerable Land Raider1 model220785996322.273.222.303.732.53
Coronus Grav-carrier1 model1806938100664.022.611.911.411.22
Venerable Contemptor Dreadnought1 model17059546432.042.723.063.261.84
Telemon Heavy Dreadnought1 model22552376743.392.812.031.611.05
Contemptor-Galatus Dreadnought1 model16548197743.431.891.261.180.43
Contemptor-Achillus Dreadnought1 model15545167552.091.911.430.900.66

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Custodes codex. How these scores work.

See all Adeptus Custodes rankings