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Telemon Heavy Dreadnought Adeptus Custodes · Vehicles

Value52
Offense37
Defense67
Utility4
Points225
Models1

Telemon Heavy Dreadnought is a single model for 225 points in the Adeptus Custodes army. On points efficiency the unit ranks 17th of 34 Adeptus Custodes units overall and 6th of 11 among vehicles, with a value score of 52/100 (offense 37, defense 67). Per point, the unit hits hardest into heavy vehicle (44th percentile) and is toughest against special (88th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armoured feet, Spiculus bolt launcher, Iliastus accelerator culverin): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.39Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 7.20 per model1.03Armoured feet◇ option: Telemon Caestus · 3.47 per model41
MEQ5 × T4 Sv3+ W2 infantry2.81Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 4.17 per model0.41Armoured feet◇ option: Telemon Caestus · 4.63 per model38
TEQ5 × T5 Sv2+ 4++ W3 infantry2.03Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 3.33 per model0.21Armoured feet◇ option: Telemon Caestus · 5.21 per model43
Light vehicleT10 Sv3+ W12 vehicle1.61Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 2.50 per model0.21Armoured feet◇ option: Telemon Caestus · 5.54 per model42
Heavy vehicleT12 Sv2+ W16 vehicle1.05Spiculus bolt launcher + Iliastus accelerator culverin◇ option: Arachnus storm cannon · 1.67 per model0.10Armoured feet◇ option: Telemon Caestus · 3.13 per model44

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)19284
SpecialS5 AP-1 D1 (heavy bolter-class)96.088
PlasmaS8 AP-2 D2 (plasma, power fist)16.062
EliteS6 AP-2 D3 (elite melee, precision)10.742
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2133

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts35
Action economyUnits per 100 pts: cheap bodies for actions11
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Adeptus Custodes vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Venerable Land Raider1 model220785996322.273.222.303.732.53
Coronus Grav-carrier1 model1806938100664.022.611.911.411.22
Venerable Contemptor Dreadnought1 model17059546432.042.723.063.261.84
Caladius Grav-tank1 model210532681142.281.821.652.020.96
Contemptor-Galatus Dreadnought1 model16548197743.431.891.261.180.43
Contemptor-Achillus Dreadnought1 model15545167552.091.911.430.900.66

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Custodes codex. How these scores work.

See all Adeptus Custodes rankings