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Archaeopter Fusilave

Vehicle · 160 pts
Why it's takenTaken for what the dice don't measure
Lists– (one list or none, September – November 2026)
SimulateArchaeopter Fusilave against any unit, in the calculator

SWORD: what Archaeopter Fusilave kills

Damage for its points

35pts killed
per 100 pts spent

Its 160 pts kill ~56 pts in one activation.Typical melee unit: 55 per 100

Best against hordes, weakest against light vehicles and monsters

Into each enemy type

Everything35bottom 11%
Hordes ★45bottom 29%
Line inf.40bottom 12%
Heavy inf.37bottom 9%
Light veh.35bottom 12%
Heavy veh.42bottom 30%
Units near it by SWORD

Across the game· melee units

Lieutenant Titus Ultramarines · just ahead36
Archaeopter Fusilave 35
Infiltrator Squad Space Marines · level with it35

SHIELD: how hard Archaeopter Fusilave is to kill for its points

Toughness for its points

291pts to kill it
per 100 pts spent

Its 160 pts take ~465 pts of enemy units to kill.Typical melee unit: 307 per 100

For its points291bottom 42%
Units near it by SHIELD

In Adeptus Mechanicus

Archaeopter Fusilave291

Across the game· melee units

Telemon Heavy Dreadnought Adeptus Custodes · just ahead292
Archaeopter Fusilave 291
Celestian Sacresants Adepta Sororitas · level with it291

What reviewers say

3 reviewers
  • Aircraft have no role in the army 3 of 3
  • Not worth the points 2 of 3

Compare

UnitLetterSWORDSHIELDLists
Archaeopter Fusilave160 ptsDBottom 11%Bottom 42%0of 132
Sydonian Dragoons with taser lances170 ptsBTop 14%Top 17%27of 132
Kastelan Robots300 ptsSTop 48%Top 21%98of 132

How we got these numbers

What we ran

Archaeopter Fusilave, 160 pts, with its datasheet's weapons, in Eradication Cohort. On its own: no leader, no stratagems, no other units' auras. Counted as dice: the army rule and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

160 pts → kills ~56 pts → 35 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~465 pts → 291 per 100

Top and bottom %

Where each number ranks among the game's 572 melee units. How we score.

The letter

The average of 8 reviewers' newest Adeptus Mechanicus tier lists: Belisarius Paul (August tier list moved by his 30 Sep points video and October Eradication/Cybernetica guide) (9 Oct), Omnii (dataslate review with sample lists) (1 Oct), Goonhammer / tabletopbattles.com (Imperium dataslate review, Competitive Innovations to 30 Oct: 3 full lists and 6 summaries) (30 Oct), Nexos Floof (dataslate review, AdMech part) (12 Oct), DankMechanicus (anti-tank simulation and dataslate review) (4 Oct), Art of War 40k (11th-edition army tier list, AdMech chapter) (27 Oct), Auspex Tactics (army tier list, AdMech part) (23 Oct), 1d6chan (community 11th-edition tactics wiki, much 10th-edition text carried over) (30 Oct). A reviewer who would rather not be counted: tell us.

Lists

132 public Adeptus Mechanicus tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 2 Nov.