🎲 Tactical Reroll

Voidweaver Aeldari · Vehicles

Value45
Offense73
Defense16
Utility67
Points115
Models1

Voidweaver is a single model for 115 points in the Aeldari army. On points efficiency the unit ranks 39th of 79 Aeldari units overall and 8th of 13 among vehicles, with a value score of 45/100 (offense 73, defense 16). Per point, the unit hits hardest into heavy vehicle (92nd percentile) and is toughest against special (39th percentile).

🪽 Fly🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close Combat Weapon, Shuriken Cannon, Voidweaver Haywire Cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.55Shuriken Cannon + Voidweaver Haywire Cannon◇ option: Prismatic Cannon (dispersed pulse) · 2.67 per model0.77Close Combat Weapon44
MEQ5 × T4 Sv3+ W2 infantry3.75Shuriken Cannon + Voidweaver Haywire Cannon◇ option: Prismatic Cannon (focused lances) · 1.85 per model0.26Close Combat Weapon58
TEQ5 × T5 Sv2+ 4++ W3 infantry2.36Shuriken Cannon + Voidweaver Haywire Cannon◇ option: Prismatic Cannon (focused lances) · 1.67 per model0.13Close Combat Weapon53
Light vehicleT10 Sv3+ W12 vehicle4.33Shuriken Cannon + Voidweaver Haywire Cannon0.13Close Combat Weapon90
Heavy vehicleT12 Sv2+ W16 vehicle3.48Shuriken Cannon + Voidweaver Haywire Cannon0.06Close Combat Weapon92

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)31.318
SpecialS5 AP-1 D1 (heavy bolter-class)31.339
PlasmaS8 AP-2 D2 (plasma, power fist)7.8318
EliteS6 AP-2 D3 (elite melee, precision)6.9618
Anti-tankS12 AP-3 D6 (lascannon, melta)4.5120

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts34
Action economyUnits per 100 pts: cheap bodies for actions39
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts84
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Aeldari vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Fire Prism1 model150616755313.813.312.043.623.01
Wave Serpent1 model115531591672.061.721.111.260.62
Hemlock Wraithfighter1 model15552594512.964.491.973.001.88
Falcon1 model130451972791.851.791.361.280.95
Vypers1 model75446226732.693.232.354.052.30
War Walkers1 model8020238651.110.560.210.140.07

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Aeldari codex. How these scores work.

See all Aeldari rankings