🎲 Tactical Reroll

Cultist Firebrand Chaos Knights · Characters

Value35
Offense57
Defense13
Utility71
Points45
Models1

Cultist Firebrand is a single model for 45 points in the Chaos Knights army. On points efficiency the unit ranks 25th of 27 Chaos Knights units overall and 14th of 15 among characters, with a value score of 35/100 (offense 57, defense 13). Per point, the unit hits hardest into chaff (92nd percentile) and is toughest against small arms (24th percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Balefire pike, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry8.03Balefire pike1.98Close combat weapon92
MEQ5 × T4 Sv3+ W2 infantry4.82Balefire pike0.74Close combat weapon72
TEQ5 × T5 Sv2+ 4++ W3 infantry2.41Balefire pike0.25Close combat weapon55
Light vehicleT10 Sv3+ W12 vehicle1.20Balefire pike0.25Close combat weapon28
Heavy vehicleT12 Sv2+ W16 vehicle0.80Balefire pike0.12Close combat weapon32

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)35.624
SpecialS5 AP-1 D1 (heavy bolter-class)20.018
PlasmaS8 AP-2 D2 (plasma, power fist)6.4010
EliteS6 AP-2 D3 (elite melee, precision)8.0023
Anti-tankS12 AP-3 D6 (lascannon, melta)4.2415

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts49
Action economyUnits per 100 pts: cheap bodies for actions97
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Chaos Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Traitor Enforcer2 models70508219675.695.703.362.861.53

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Knights codex. How these scores work.

See all Chaos Knights rankings