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Knight Tyrant Chaos Knights · Characters

Value67
Offense56
Defense79
Utility24
Points400
Models1

Knight Tyrant is a single model for 400 points in the Chaos Knights army. On points efficiency the unit ranks 6th of 27 Chaos Knights units overall and 1st of 15 among characters, with a value score of 67/100 (offense 56, defense 79). Per point, the unit hits hardest into heavy vehicle (91st percentile) and is toughest against elite (89th percentile).

✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Titanic feet, Twin daemonbreath meltagun, Gheiststrike missile launcher, Twin desecrator cannon, Brimstone volcano lance, ➤ Ectoplasma decimator - standard, ➤ Ectoplasma decimator - supercharge): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.40Twin daemonbreath meltagun + Gheiststrike missile launcher + Twin desecrator cannon + Brimstone volcano lance + Ectoplasma decimator (standard)◇ option: Darkflame cannon · 7.09 per model0.35Titanic feet23
MEQ5 × T4 Sv3+ W2 infantry2.48Twin daemonbreath meltagun + Gheiststrike missile launcher + Twin desecrator cannon + Brimstone volcano lance + Ectoplasma decimator (supercharge)◇ option: Darkflame cannon · 7.68 per model0.42Titanic feet31
TEQ5 × T5 Sv2+ 4++ W3 infantry2.51Twin daemonbreath meltagun + Gheiststrike missile launcher + Twin desecrator cannon + Brimstone volcano lance + Ectoplasma decimator (supercharge)0.21Titanic feet59
Light vehicleT10 Sv3+ W12 vehicle2.84Twin daemonbreath meltagun + Gheiststrike missile launcher + Twin desecrator cannon + Brimstone volcano lance + Ectoplasma decimator (supercharge)◇ option: Warpshock harpoon · 9.08 per model0.17Titanic feet72
Heavy vehicleT12 Sv2+ W16 vehicle3.30Twin daemonbreath meltagun + Gheiststrike missile launcher + Twin desecrator cannon + Brimstone volcano lance + Ectoplasma decimator (supercharge)◇ option: Warpshock harpoon · 10.27 per model0.11Titanic feet91

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12668
SpecialS5 AP-1 D1 (heavy bolter-class)84.081
PlasmaS8 AP-2 D2 (plasma, power fist)15.862
EliteS6 AP-2 D3 (elite melee, precision)22.589
Anti-tankS12 AP-3 D6 (lascannon, melta)6.3651

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions4
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Chaos Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Chaos Cerastus Knight Lancer1 model385675282561.802.172.612.983.14
Knight Rampager1 model355667161532.812.823.603.343.96
Knight Ruinator1 model340605267402.892.882.032.732.50
Chaos Cerastus Knight Castigator1 model370574867512.642.622.232.442.29
Chaos Cerastus Knight Atrapos1 model385544861471.782.282.442.773.03
Chaos Cerastus Knight Acheron1 model370523767511.802.471.152.442.29

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Knights codex. How these scores work.

See all Chaos Knights rankings