🎲 Tactical Reroll

Dark Commune Chaos Knights · Characters

Value13
Offense15
Defense12
Utility64
Points90
Models5

Dark Commune comes as 5 models for 90 points in the Chaos Knights army. On points efficiency the unit ranks 27th of 27 Chaos Knights units overall and 15th of 15 among characters, with a value score of 13/100 (offense 15, defense 12). Per point, the unit hits hardest into MEQ (28th percentile) and is toughest against anti-tank (56th percentile).

👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Commune blade, Autopistol, Close combat weapon, ➤ Warp Curse - witchfire, ➤ Warp Curse - focused witchfire, Commune stave): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.22Warp Curse (focused witchfire) + Autopistol2.28Commune blade + Commune stave + Close combat weapon20
MEQ5 × T4 Sv3+ W2 infantry2.34Warp Curse (focused witchfire) + Autopistol1.27Commune stave + Commune blade + Close combat weapon28
TEQ5 × T5 Sv2+ 4++ W3 infantry1.07Warp Curse (focused witchfire) + Autopistol0.86Commune stave + Commune blade + Close combat weapon18
Light vehicleT10 Sv3+ W12 vehicle0.62Warp Curse (focused witchfire) + Autopistol0.68Commune stave + Commune blade + Close combat weapon14
Heavy vehicleT12 Sv2+ W16 vehicle0.40Warp Curse (focused witchfire) + Autopistol0.59Commune stave + Commune blade + Close combat weapon21

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)10.01
SpecialS5 AP-1 D1 (heavy bolter-class)8.331
PlasmaS8 AP-2 D2 (plasma, power fist)6.6712
EliteS6 AP-2 D3 (elite melee, precision)6.6715
Anti-tankS12 AP-3 D6 (lascannon, melta)6.6756

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts82
Action economyUnits per 100 pts: cheap bodies for actions53
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Chaos Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Traitor Enforcer2 models70508219675.695.703.362.861.53

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Knights codex. How these scores work.

See all Chaos Knights rankings