Chaos Rhino Death Guard ยท Vehicles
Chaos Rhino is a single model for 75 points in the Death Guard army. On points efficiency the unit ranks 33rd of 42 Death Guard units overall and 8th of 10 among vehicles, with a value score of 48/100 (offense 2, defense 95). Per point, the unit hits hardest into chaff (4th percentile) and is toughest against plasma (97th percentile).
โจ Aura๐ Transport
โ๏ธ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured tracks): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | ๐ฏ Ranged | โ๏ธ Melee | %ile |
|---|---|---|---|
| Chaff10 ร T3 Sv5+ W1 infantry | โ | 1.11Armoured tracks | 4 |
| MEQ5 ร T4 Sv3+ W2 infantry | โ | 0.44Armoured tracks | 2 |
| TEQ5 ร T5 Sv2+ 4++ W3 infantry | โ | 0.22Armoured tracks | 2 |
| Light vehicleT10 Sv3+ W12 vehicle | โ | 0.22Armoured tracks | 3 |
| Heavy vehicleT12 Sv2+ W16 vehicle | โ | 0.06Armoured tracks | 1 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 240 | 92 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 80.0 | 79 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 30.0 | 97 |
| EliteS6 AP-2 D3 (elite melee, precision) | 24.0 | 91 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 7.98 | 71 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 60 |
| Action economyUnits per 100 pts: cheap bodies for actions | 69 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 92 |
Similar-cost Death Guard vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Foetid Bloat-drone1 model | 100 | 83 | 80 | 86 | 78 | 4.86 | 4.95 | 2.75 | 3.33 | 2.22 |
| Myphitic Blight-hauler1 model | 95 | 76 | 63 | 88 | 71 | 4.00 | 3.15 | 1.98 | 3.25 | 2.59 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Death Guard codex. How these scores work.