🎲 Tactical Reroll

Chaos Spawn Death Guard · Beasts & Swarms

Value58
Offense39
Defense78
Utility81
Points80
Models2

Chaos Spawn comes as 2 models for 80 points in the Death Guard army. On points efficiency the unit ranks 22nd of 42 Death Guard units overall and 2nd of 3 among beasts & swarms, with a value score of 58/100 (offense 39, defense 78). Per point, the unit hits hardest into MEQ (70th percentile) and is toughest against elite (88th percentile).

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Offense: wounds removed per 100 points

Scored with the default wargear (Hideous Mutations): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.82Hideous Mutations49
MEQ5 × T4 Sv3+ W2 infantry4.56Hideous Mutations70
TEQ5 × T5 Sv2+ 4++ W3 infantry1.99Hideous Mutations41
Light vehicleT10 Sv3+ W12 vehicle1.15Hideous Mutations27
Heavy vehicleT12 Sv2+ W16 vehicle0.76Hideous Mutations31

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)90.054
SpecialS5 AP-1 D1 (heavy bolter-class)67.573
PlasmaS8 AP-2 D2 (plasma, power fist)14.657
EliteS6 AP-2 D3 (elite melee, precision)21.388
Anti-tankS12 AP-3 D6 (lascannon, melta)8.1473

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Death Guard beasts & swarms

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Beasts of Nurgle1 model70665181973.103.572.472.141.43

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Death Guard codex. How these scores work.

See all Death Guard rankings