Shalaxi Helbane Emperor's Children · Epic Heroes
Shalaxi Helbane is a single model for 315 points in the Emperor's Children army. On points efficiency the unit ranks 8th of 29 Emperor's Children units overall and 1st of 3 among epic heroes, with a value score of 68/100 (offense 64, defense 71). Per point, the unit hits hardest into heavy vehicle (89th percentile) and is toughest against special (78th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Lash of Slaanesh, ➤ Pavane of Slaanesh - witchfire, ➤ Pavane of Slaanesh - focused witchfire, Snapping claws, Soulpiercer): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.21Lash of Slaanesh + Pavane of Slaanesh (focused witchfire) | 2.21Soulpiercer + Snapping claws (extra) | 18 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.19Lash of Slaanesh + Pavane of Slaanesh (focused witchfire) | 2.83Soulpiercer + Snapping claws (extra) | 39 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.61Lash of Slaanesh + Pavane of Slaanesh (focused witchfire) | 3.19Soulpiercer + Snapping claws (extra) | 74 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.34Lash of Slaanesh + Pavane of Slaanesh (focused witchfire) | 3.53Soulpiercer + Snapping claws (extra) | 83 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.92Lash of Slaanesh + Pavane of Slaanesh (focused witchfire) | 3.12Soulpiercer + Snapping claws (extra) | 89 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 114 | 64 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 76.2 | 78 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 19.0 | 78 |
| EliteS6 AP-2 D3 (elite melee, precision) | 13.3 | 58 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.89 | 44 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 27 |
| Action economyUnits per 100 pts: cheap bodies for actions | 8 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 94 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Emperor's Children epic heroes
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Fulgrim1 model | 340 | 56 | 59 | 54 | 56 | 2.92 | 2.88 | 2.16 | 3.15 | 3.21 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Emperor's Children codex. How these scores work.