๐ŸŽฒ Tactical Reroll

Lucius the Eternal Emperor's Children ยท Epic Heroes

Value66
Offense88
Defense45
Utility30
Points120
Models1

Lucius the Eternal is a single model for 120 points in the Emperor's Children army. On points efficiency the unit ranks 9th of 29 Emperor's Children units overall and 2nd of 3 among epic heroes, with a value score of 66/100 (offense 88, defense 45). Per point, the unit hits hardest into TEQ (88th percentile) and is toughest against small arms (71st percentile).

๐Ÿ‘‘ Leader๐ŸŽฏ Lone Operative

โš”๏ธ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Blade of the Laer, Lash of Torment): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target๐ŸŽฏ Rangedโš”๏ธ Melee%ile
Chaff10 ร— T3 Sv5+ W1 infantryโ€”4.62Lash of Torment60
MEQ5 ร— T4 Sv3+ W2 infantryโ€”5.72Blade of the Laer83
TEQ5 ร— T5 Sv2+ 4++ W3 infantryโ€”4.17Blade of the Laer88
Light vehicleT10 Sv3+ W12 vehicleโ€”3.46Blade of the Laer83
Heavy vehicleT12 Sv2+ W16 vehicleโ€”2.78Blade of the Laer85

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13571
SpecialS5 AP-1 D1 (heavy bolter-class)45.052
PlasmaS8 AP-2 D2 (plasma, power fist)11.944
EliteS6 AP-2 D3 (elite melee, precision)8.3427
Anti-tankS12 AP-3 D6 (lascannon, melta)6.1148

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts7
Action economyUnits per 100 pts: cheap bodies for actions37
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92

Stats, wargear options and rules: see the official Emperor's Children codex. How these scores work.

See all Emperor's Children rankings