🎲 Tactical Reroll

The Red Terror Genestealer Cults · Epic Heroes

Value66
Offense94
Defense38
Utility43
Points130
Models1

The Red Terror is a single model for 130 points in the Genestealer Cults army. On points efficiency the unit ranks 22nd of 99 Genestealer Cults units overall and 2nd of 2 among epic heroes, with a value score of 66/100 (offense 94, defense 38). Per point, the unit hits hardest into TEQ (89th percentile) and is toughest against small arms (68th percentile).

🪂 Deep Strike

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Gaping maw, Scything talons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry6.58Scything talons + Gaping maw (extra)84
MEQ5 × T4 Sv3+ W2 infantry6.42Scything talons + Gaping maw (extra)89
TEQ5 × T5 Sv2+ 4++ W3 infantry4.32Scything talons + Gaping maw (extra)89
Light vehicleT10 Sv3+ W12 vehicle3.82Scything talons + Gaping maw (extra)87
Heavy vehicleT12 Sv2+ W16 vehicle2.99Scything talons + Gaping maw (extra)87

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12568
SpecialS5 AP-1 D1 (heavy bolter-class)41.550
PlasmaS8 AP-2 D2 (plasma, power fist)11.543
EliteS6 AP-2 D3 (elite melee, precision)10.441
Anti-tankS12 AP-3 D6 (lascannon, melta)4.2115

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts51
Action economyUnits per 100 pts: cheap bodies for actions32
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts84
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.

See all Genestealer Cults rankings