Grey Knights Thunderhawk Gunship Grey Knights · Vehicles
Grey Knights Thunderhawk Gunship is a single model for 805 points in the Grey Knights army. On points efficiency the unit ranks 24th of 29 Grey Knights units overall and 8th of 10 among vehicles, with a value score of 32/100 (offense 16, defense 49). Per point, the unit hits hardest into heavy vehicle (36th percentile) and is toughest against special (73rd percentile).
🪽 Fly🚚 Transport
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Lascannon, Armored Hull, Twin heavy bolter, Thunderhawk heavy cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.24Lascannon + Twin heavy bolter + Thunderhawk heavy cannon | 0.21Armored Hull | 6 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.23Lascannon + Twin heavy bolter + Thunderhawk heavy cannon | 0.10Armored Hull | 11 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.48Lascannon + Twin heavy bolter + Thunderhawk heavy cannon | 0.04Armored Hull | 29 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.25Lascannon + Twin heavy bolter + Thunderhawk heavy cannon◇ option: Turbo-laser destructor · 9.85 per model | 0.04Armored Hull | 29 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.88Lascannon + Twin heavy bolter + Thunderhawk heavy cannon◇ option: Turbo-laser destructor · 8.92 per model | 0.02Armored Hull | 36 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 134 | 71 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 67.1 | 73 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 11.2 | 40 |
| EliteS6 AP-2 D3 (elite melee, precision) | 14.9 | 68 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.37 | 6 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 3 |
| Action economyUnits per 100 pts: cheap bodies for actions | 1 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 98 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.