🎲 Tactical Reroll

Grey Knights Thunderhawk Gunship Grey Knights · Vehicles

Value32
Offense16
Defense49
Utility29
Points805
Models1

Grey Knights Thunderhawk Gunship is a single model for 805 points in the Grey Knights army. On points efficiency the unit ranks 24th of 29 Grey Knights units overall and 8th of 10 among vehicles, with a value score of 32/100 (offense 16, defense 49). Per point, the unit hits hardest into heavy vehicle (36th percentile) and is toughest against special (73rd percentile).

🪽 Fly🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Lascannon, Armored Hull, Twin heavy bolter, Thunderhawk heavy cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.24Lascannon + Twin heavy bolter + Thunderhawk heavy cannon0.21Armored Hull6
MEQ5 × T4 Sv3+ W2 infantry1.23Lascannon + Twin heavy bolter + Thunderhawk heavy cannon0.10Armored Hull11
TEQ5 × T5 Sv2+ 4++ W3 infantry1.48Lascannon + Twin heavy bolter + Thunderhawk heavy cannon0.04Armored Hull29
Light vehicleT10 Sv3+ W12 vehicle1.25Lascannon + Twin heavy bolter + Thunderhawk heavy cannon◇ option: Turbo-laser destructor · 9.85 per model0.04Armored Hull29
Heavy vehicleT12 Sv2+ W16 vehicle0.88Lascannon + Twin heavy bolter + Thunderhawk heavy cannon◇ option: Turbo-laser destructor · 8.92 per model0.02Armored Hull36

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13471
SpecialS5 AP-1 D1 (heavy bolter-class)67.173
PlasmaS8 AP-2 D2 (plasma, power fist)11.240
EliteS6 AP-2 D3 (elite melee, precision)14.968
Anti-tankS12 AP-3 D6 (lascannon, melta)3.376

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.

See all Grey Knights rankings