🎲 Tactical Reroll

Ta'unar Supremacy Armour T'au Empire · Vehicles

Value37
Offense16
Defense59
Utility2
Points790
Models1

Ta'unar Supremacy Armour is a single model for 790 points in the T'au Empire army. On points efficiency the unit ranks 26th of 46 T'au Empire units overall and 16th of 20 among vehicles, with a value score of 37/100 (offense 16, defense 59). Per point, the unit hits hardest into heavy vehicle (34th percentile) and is toughest against special (74th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Crushing feet, Burst cannon, Smart missile system, ➤ Tri-axis ion cannon - standard, ➤ Tri-axis ion cannon - supercharge, Pulse ordnance driver): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.27Burst cannon + Smart missile system + Tri-axis ion cannon (standard) + Pulse ordnance driver◇ option: Fragmentation cluster shell launcher · 5.20 per model0.18Crushing feet6
MEQ5 × T4 Sv3+ W2 infantry1.26Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Nexus missile launcher · 5.50 per model0.21Crushing feet12
TEQ5 × T5 Sv2+ 4++ W3 infantry1.72Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver0.10Crushing feet34
Light vehicleT10 Sv3+ W12 vehicle1.04Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Heavy rail cannon array · 9.63 per model0.08Crushing feet24
Heavy vehicleT12 Sv2+ W16 vehicle0.84Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Heavy rail cannon array · 12.84 per model0.06Crushing feet34

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13773
SpecialS5 AP-1 D1 (heavy bolter-class)68.474
PlasmaS8 AP-2 D2 (plasma, power fist)11.443
EliteS6 AP-2 D3 (elite melee, precision)15.272
Anti-tankS12 AP-3 D6 (lascannon, melta)5.1531

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts18
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings