Ta'unar Supremacy Armour T'au Empire · Vehicles
Ta'unar Supremacy Armour is a single model for 790 points in the T'au Empire army. On points efficiency the unit ranks 26th of 46 T'au Empire units overall and 16th of 20 among vehicles, with a value score of 37/100 (offense 16, defense 59). Per point, the unit hits hardest into heavy vehicle (34th percentile) and is toughest against special (74th percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Crushing feet, Burst cannon, Smart missile system, ➤ Tri-axis ion cannon - standard, ➤ Tri-axis ion cannon - supercharge, Pulse ordnance driver): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.27Burst cannon + Smart missile system + Tri-axis ion cannon (standard) + Pulse ordnance driver◇ option: Fragmentation cluster shell launcher · 5.20 per model | 0.18Crushing feet | 6 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.26Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Nexus missile launcher · 5.50 per model | 0.21Crushing feet | 12 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.72Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver | 0.10Crushing feet | 34 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.04Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Heavy rail cannon array · 9.63 per model | 0.08Crushing feet | 24 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.84Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Heavy rail cannon array · 12.84 per model | 0.06Crushing feet | 34 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 137 | 73 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 68.4 | 74 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 11.4 | 43 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.2 | 72 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.15 | 31 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 18 |
| Action economyUnits per 100 pts: cheap bodies for actions | 1 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 35 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.