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Tiger Shark

Vehicle · 395 pts
Why it's takenIn 7 of 181 public listsThe 34th most-taken T'au Empire unit
Lists4% · in 7 of 181 public lists, September – November 2026
SimulateTiger Shark against any unit, in the calculator

SWORD: what Tiger Shark kills

Damage for its points

38pts killed
per 100 pts spent

Its 395 pts kill ~150 pts in one activation.Typical shooter: 44 per 100

Best against heavy infantry, weakest against hordes

Into each enemy type

Everything38bottom 32%
Hordes42bottom 36%
Line inf.45bottom 36%
Heavy inf. ★53top 38%
Light veh.43bottom 38%
Heavy veh.49top 45%
Units near it by SWORD

Across the game· shooters

Baneblade Astra Militarum · just ahead39
Tiger Shark 38
Intercessor Squad Space Marines · level with it38

SHIELD: how hard Tiger Shark is to kill for its points

Toughness for its points

222pts to kill it
per 100 pts spent

Its 395 pts take ~877 pts of enemy units to kill.Typical shooter: 298 per 100

For its points222bottom 16%
Units near it by SHIELD

Across the game· shooters

Chaos Acastus Knight Asterius Chaos Knights · just ahead223
Tiger Shark 222
Astraeus Space Marines · level with it222

What reviewers say

5 reviewers
  • Outrageous firepower once on the table 2 of 5
  • Its guns half-kill it 1 of 5
  • Hard to position, and the price keeps rising 2 of 5
  • All the eggs in one basket 1 of 5

Compare

UnitLetterSWORDSHIELDLists
Tiger Shark395 ptsCBottom 32%Bottom 16%7of 181
Stormsurge375 ptsCBottom 28%Bottom 26%7of 181
Riptide Battlesuit190 ptsBTop 30%Top 37%69of 181

How we got these numbers

What we ran

Tiger Shark, 395 pts, with 1 Armoured hull, 2 Missile pod, 3 Seeker missile, 2 Cyclic ion blaster - overcharge, 2 Cyclic ion blaster - standard, 2 Ion cannon - overcharge, 2 Ion cannon - standard, in Starfire Cadre. On its own: no leader, no stratagems, no other units' auras. Counted as dice: the army rule and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

395 pts → kills ~150 pts → 38 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~877 pts → 222 per 100

Top and bottom %

Where each number ranks among the game's 407 shooters. How we score.

The letter

The average of 8 reviewers' newest T'au Empire tier lists: 6 Plus Plus Gaming (unit tier list, with its pinned comment) (13 Oct), Tau Tactics (meta watch of five top-cut lists from LVO and LGT) (4 Oct), Goonhammer / tabletopbattles.com (Competitive Innovations: 5 full post-dataslate winning lists and 16 summaries) (23 Oct), WednesdayNightWarhammer (State of the Empire, dataslate review; few units graded) (2 Oct), Puretide Program (WTC 2026 meta analysis: unit counts across the T'au lists) (6 Aug), Tawnis Tactics (Learn to Play Kroot: unit review inside Kroot Hunting Pack) (5 Sep), Invasive Wargaming (damage per point mathhammer after the July update) (28 Jul), Vanguard Tactics (competitive breakdown of the 1-DP detachments on preview rules; unit views inferred) (15 Jun). A reviewer who would rather not be counted: tell us.

Lists

181 public T'au Empire tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 2 Nov.