🎲 Tactical Reroll

The Twin Lance T'au Empire · Epic Heroes

Value59
Offense70
Defense48
Utility28
Points230
Models2

The Twin Lance comes as 2 models for 230 points in the T'au Empire army. On points efficiency the unit ranks 10th of 46 T'au Empire units overall and 2nd of 4 among epic heroes, with a value score of 59/100 (offense 70, defense 48). Per point, the unit hits hardest into light vehicle (84th percentile) and is toughest against special (70th percentile).

🪂 Deep Strike🔭 Scouts🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Fusion eliminator, Shardstorm burst system, Twin pulse blaster, XV pulse pistol, ➤ Ion scattercannon - overcharge, Ion scattercannon, ➤ Ion scattercannon - standard): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.88Fusion eliminator + Twin pulse blaster + Ion scattercannon (overcharge)0.54Ion scattercannon (extra)32
MEQ5 × T4 Sv3+ W2 infantry3.81Fusion eliminator + Twin pulse blaster + Ion scattercannon (overcharge)0.58Ion scattercannon (extra)58
TEQ5 × T5 Sv2+ 4++ W3 infantry2.85Fusion eliminator + Twin pulse blaster + Ion scattercannon (overcharge)0.40Ion scattercannon (extra)67
Light vehicleT10 Sv3+ W12 vehicle3.53Fusion eliminator + Twin pulse blaster + Ion scattercannon (overcharge)0.29Ion scattercannon (extra)84
Heavy vehicleT12 Sv2+ W16 vehicle2.42Fusion eliminator + Twin pulse blaster + Ion scattercannon (overcharge)0.22Ion scattercannon (extra)80

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12568
SpecialS5 AP-1 D1 (heavy bolter-class)62.670
PlasmaS8 AP-2 D2 (plasma, power fist)10.435
EliteS6 AP-2 D3 (elite melee, precision)10.441
Anti-tankS12 AP-3 D6 (lascannon, melta)5.7942

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts34
Action economyUnits per 100 pts: cheap bodies for actions11
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings