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Commander Farsight

Epic Hero · 70 pts
Lists66% · in 119 of 181 public lists, September – November 2026
SimulateCommander Farsight against any unit, in the calculator

SWORD: what Commander Farsight kills

Damage for its points

81pts killed
per 100 pts spent

Its 70 pts kill ~57 pts in one activation.Typical melee unit: 55 per 100

Best against heavy infantry, weakest against hordes

Into each enemy type

Everything81top 13%
Hordes67top 37%
Line inf.76top 34%
Heavy inf. ★100top 9%
Light veh.96top 11%
Heavy veh.70top 32%
Units near it by SWORD

Across the game· melee units

Talos Drukhari · just ahead82
Commander Farsight 81
Death Company Captain with Jump Pack Blood Angels · level with it81

SHIELD: how hard Commander Farsight is to kill for its points

Toughness for its points

447pts to kill it
per 100 pts spent

Its 70 pts take ~313 pts of enemy units to kill.Typical melee unit: 307 per 100

For its points447top 8%
Units near it by SHIELD

In T'au Empire

Commander Farsight447

Across the game· melee units

Deffkilla Wartrike Orks · just ahead449
Commander Farsight 447
Stormboyz Orks · just behind446

What reviewers say

4 reviewers
  • Free stratagem each round relieves command points 3 of 4
  • Boosts fusion Crisis squads 3 of 4
  • Survives, then ties up big melee units 2 of 4
  • Cheap for what he offers 2 of 4
  • Less seen in the top lists 1 of 4

Compare

UnitLetterSWORDSHIELDLists
Commander Farsight70 ptsATop 13%Top 8%119of 181
Darkstrider60 ptsBBottom 2%Bottom 1%66of 181
Commander Shadowsun100 ptsBTop 45%Bottom 20%33of 181

Leading a squad

Leading Crisis Fireknife Battlesuits170 pts together
SoloLeading
SWORD8182
SHIELD447324
Leading Crisis Sunforge Battlesuits195 pts together
SoloLeading
SWORD8176
SHIELD447312

Per 100 pts: on its own, then for it and the squad together.

How we got these numbers

What we ran

Commander Farsight, 70 pts, with its datasheet's weapons, in Kauyon. On its own: no leader, no stratagems, no other units' auras. Counted as dice: the army rule and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

70 pts → kills ~57 pts → 81 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~313 pts → 447 per 100

Top and bottom %

Where each number ranks among the game's 572 melee units. How we score.

The letter

The average of 8 reviewers' newest T'au Empire tier lists: 6 Plus Plus Gaming (unit tier list, with its pinned comment) (13 Oct), Tau Tactics (meta watch of five top-cut lists from LVO and LGT) (4 Oct), Goonhammer / tabletopbattles.com (Competitive Innovations: 5 full post-dataslate winning lists and 16 summaries) (23 Oct), WednesdayNightWarhammer (State of the Empire, dataslate review; few units graded) (2 Oct), Puretide Program (WTC 2026 meta analysis: unit counts across the T'au lists) (6 Aug), Tawnis Tactics (Learn to Play Kroot: unit review inside Kroot Hunting Pack) (5 Sep), Invasive Wargaming (damage per point mathhammer after the July update) (28 Jul), Vanguard Tactics (competitive breakdown of the 1-DP detachments on preview rules; unit views inferred) (15 Jun). A reviewer who would rather not be counted: tell us.

Lists

181 public T'au Empire tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 2 Nov.