🎲 Tactical Reroll

Troupe Aeldari · Infantry

Value67
Offense92
Defense42
Utility82
Points85
Models5

Troupe comes as 5 models for 85 points in the Aeldari army. On points efficiency the unit ranks 7th of 79 Aeldari units overall and 3rd of 18 among infantry, with a value score of 67/100 (offense 92, defense 42). Per point, the unit hits hardest into chaff (94th percentile) and is toughest against anti-tank (93rd percentile).

🥷 Infiltrators🔭 Scouts

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Shuriken Pistol, Harlequin's Blade): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.18Shuriken Pistol◇ option: Neuro Disruptor · 0.56 per model8.53Harlequin's Blade◇ option: Power sword · 1.90 per model94
MEQ5 × T4 Sv3+ W2 infantry0.98Shuriken Pistol◇ option: Fusion Pistol · 0.97 per model4.90Harlequin's Blade◇ option: Power sword · 1.28 per model73
TEQ5 × T5 Sv2+ 4++ W3 infantry0.44Shuriken Pistol◇ option: Fusion Pistol · 0.53 per model4.36Harlequin's Blade◇ option: Power sword · 0.83 per model90
Light vehicleT10 Sv3+ W12 vehicle0.33Shuriken Pistol◇ option: Fusion Pistol · 0.77 per model3.27Harlequin's Blade79
Heavy vehicleT12 Sv2+ W16 vehicle0.22Shuriken Pistol◇ option: Fusion Pistol · 0.65 per model3.27Harlequin's Blade91

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)17.65
SpecialS5 AP-1 D1 (heavy bolter-class)17.614
PlasmaS8 AP-2 D2 (plasma, power fist)14.155
EliteS6 AP-2 D3 (elite melee, precision)14.164
Anti-tankS12 AP-3 D6 (lascannon, melta)14.193

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts83
Action economyUnits per 100 pts: cheap bodies for actions58
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts89
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Aeldari infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Striking Scorpions5 models756590419811.47.363.582.671.88
Howling Banshees5 models85648742516.548.335.202.181.63
Ynnari Incubi5 models80639036528.307.993.432.782.08
Dark Reapers5 models95527925304.683.904.393.511.75
Corsair Voidscarred5 models70476627769.484.762.381.591.19
Warp Spiders5 models105456921748.664.802.591.851.02

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Aeldari codex. How these scores work.

See all Aeldari rankings