🎲 Tactical Reroll

Death Korps of Krieg Astra Militarum · Battleline

Value35
Offense9
Defense60
Utility62
Points70
Models10

Death Korps of Krieg comes as 10 models for 70 points in the Astra Militarum army. On points efficiency the unit ranks 57th of 75 Astra Militarum units overall and 2nd of 3 among battleline, with a value score of 35/100 (offense 9, defense 60). Per point, the unit hits hardest into chaff (31st percentile) and is toughest against anti-tank (96th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Lasgun, Close combat weapon, Chainsword, Laspistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.38Lasgun + Laspistol◇ option: Flamer · 0.99 per model2.86Chainsword + Close combat weapon◇ option: Power weapon · 0.66 per model31
MEQ5 × T4 Sv3+ W2 infantry0.79Lasgun + Laspistol◇ option: Meltagun · 0.70 per model0.95Chainsword + Close combat weapon◇ option: Power weapon · 0.33 per model8
TEQ5 × T5 Sv2+ 4++ W3 infantry0.40Lasgun + Laspistol◇ option: Meltagun · 0.39 per model0.48Chainsword + Close combat weapon◇ option: Power weapon · 0.17 per model7
Light vehicleT10 Sv3+ W12 vehicle0.40Lasgun + Laspistol◇ option: Meltagun · 0.55 per model0.48Chainsword + Close combat weapon◇ option: Power weapon · 0.11 per model8
Heavy vehicleT12 Sv2+ W16 vehicle0.20Lasgun + Laspistol◇ option: Meltagun · 0.48 per model0.24Chainsword + Close combat weapon◇ option: Power weapon · 0.08 per model8

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)32.119
SpecialS5 AP-1 D1 (heavy bolter-class)25.729
PlasmaS8 AP-2 D2 (plasma, power fist)17.169
EliteS6 AP-2 D3 (elite melee, precision)17.179
Anti-tankS12 AP-3 D6 (lascannon, melta)17.196

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts99
Action economyUnits per 100 pts: cheap bodies for actions76
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Astra Militarum battleline

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Cadian Shock Troops10 models7035960622.860.950.480.480.24
Catachan Jungle Fighters10 models7033660782.380.790.400.400.20

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings