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Militarum Tempestus Command Squad Astra Militarum · Characters

Value13
Offense7
Defense18
Utility90
Points85
Models5

Militarum Tempestus Command Squad comes as 5 models for 85 points in the Astra Militarum army. On points efficiency the unit ranks 73rd of 75 Astra Militarum units overall and 14th of 15 among characters, with a value score of 13/100 (offense 7, defense 18). Per point, the unit hits hardest into chaff (27th percentile) and is toughest against anti-tank (61st percentile).

🪂 Deep Strike👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close combat weapon, Hot-shot lasgun, Tempestus dagger, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.66Hot-shot lasgun + Bolt pistol◇ option: Flamer · 1.49 per model2.61Tempestus dagger + Close combat weapon27
MEQ5 × T4 Sv3+ W2 infantry0.65Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.97 per model0.87Tempestus dagger + Close combat weapon7
TEQ5 × T5 Sv2+ 4++ W3 infantry0.39Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.53 per model0.44Tempestus dagger + Close combat weapon6
Light vehicleT10 Sv3+ W12 vehicle0.30Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.77 per model0.44Tempestus dagger + Close combat weapon8
Heavy vehicleT12 Sv2+ W16 vehicle0.20Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.65 per model0.22Tempestus dagger + Close combat weapon7

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)17.65
SpecialS5 AP-1 D1 (heavy bolter-class)13.25
PlasmaS8 AP-2 D2 (plasma, power fist)8.4723
EliteS6 AP-2 D3 (elite melee, precision)8.4727
Anti-tankS12 AP-3 D6 (lascannon, melta)7.0661

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts83
Action economyUnits per 100 pts: cheap bodies for actions58
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Astra Militarum characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Krieg Command Squad6 models60492078864.721.850.930.790.46
Sentinel Commander [Crucible]1 model75463459903.092.961.761.480.99
Primaris Psyker1 model6043861536.026.094.222.781.67
Cadian Command Squad5 models60381363853.891.300.650.650.32
Augmented Bone 'Ead [Crucible]1 model6025482533.863.702.201.851.24
Catachan Command Squad5 models6017826942.780.930.460.460.23

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings