🎲 Tactical Reroll

War Dog Moirax Chaos Knights · Vehicles

Value55
Offense29
Defense80
Utility43
Points150
Models1

War Dog Moirax is a single model for 150 points in the Chaos Knights army. On points efficiency the unit ranks 12th of 27 Chaos Knights units overall and 6th of 8 among vehicles, with a value score of 55/100 (offense 29, defense 80). Per point, the unit hits hardest into heavy vehicle (55th percentile) and is toughest against plasma (84th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armoured feet, Volkite veuglaire): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.17Volkite veuglaire◇ option: Lightning lock · 3.33 per model0.99Armoured feet◇ option: Siege claw · 2.22 per model18
MEQ5 × T4 Sv3+ W2 infantry2.76Volkite veuglaire0.40Armoured feet◇ option: Siege claw · 3.70 per model37
TEQ5 × T5 Sv2+ 4++ W3 infantry1.49Volkite veuglaire◇ option: Graviton pulsar · 1.19 per model0.20Armoured feet◇ option: Siege claw · 3.33 per model29
Light vehicleT10 Sv3+ W12 vehicle1.58Volkite veuglaire◇ option: Graviton pulsar · 1.94 per model0.20Armoured feet◇ option: Siege claw · 7.19 per model41
Heavy vehicleT12 Sv2+ W16 vehicle1.38Volkite veuglaire◇ option: Graviton pulsar · 1.30 per model0.05Armoured feet◇ option: Siege claw · 4.82 per model55

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16880
SpecialS5 AP-1 D1 (heavy bolter-class)56.065
PlasmaS8 AP-2 D2 (plasma, power fist)21.084
EliteS6 AP-2 D3 (elite melee, precision)15.068
Anti-tankS12 AP-3 D6 (lascannon, melta)6.7156

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts75
Action economyUnits per 100 pts: cheap bodies for actions25
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Chaos Knights vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
War Dog Karnivore1 model145879382555.534.604.296.965.79
War Dog Stalker1 model135817586614.762.742.475.333.57
War Dog Brigand1 model135787086505.523.552.213.361.81
War Dog Executioner1 model130735788523.533.732.862.131.41
War Dog Huntsman1 model135684986503.292.742.472.471.48

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Knights codex. How these scores work.

See all Chaos Knights rankings