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Acastus Knight Asterius Imperial Knights · Vehicles

Value41
Offense22
Defense60
Utility2
Points785
Models1

Acastus Knight Asterius is a single model for 785 points in the Imperial Knights army. On points efficiency the unit ranks 20th of 27 Imperial Knights units overall and 5th of 5 among vehicles, with a value score of 41/100 (offense 22, defense 60). Per point, the unit hits hardest into heavy vehicle (62nd percentile) and is toughest against special (74th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Twin conversion beam cannon, Asterius volkite culverin, Karacnos mortar battery, Titanic feet): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.26Twin conversion beam cannon + Asterius volkite culverin + Karacnos mortar battery0.27Titanic feet6
MEQ5 × T4 Sv3+ W2 infantry1.22Twin conversion beam cannon + Asterius volkite culverin + Karacnos mortar battery0.32Titanic feet11
TEQ5 × T5 Sv2+ 4++ W3 infantry1.42Twin conversion beam cannon + Asterius volkite culverin + Karacnos mortar battery0.19Titanic feet27
Light vehicleT10 Sv3+ W12 vehicle1.46Twin conversion beam cannon + Asterius volkite culverin + Karacnos mortar battery0.19Titanic feet37
Heavy vehicleT12 Sv2+ W16 vehicle1.63Twin conversion beam cannon + Asterius volkite culverin + Karacnos mortar battery0.09Titanic feet62

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13873
SpecialS5 AP-1 D1 (heavy bolter-class)68.874
PlasmaS8 AP-2 D2 (plasma, power fist)11.543
EliteS6 AP-2 D3 (elite melee, precision)15.373
Anti-tankS12 AP-3 D6 (lascannon, melta)5.1932

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts18
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Imperial Knights vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Acastus Knight Porphyrion1 model72548266931.351.351.441.622.07

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings