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Questoris Knight Styrix Imperial Knights · Characters

Value46
Offense40
Defense53
Utility11
Points375
Models1

Questoris Knight Styrix is a single model for 375 points in the Imperial Knights army. On points efficiency the unit ranks 14th of 27 Imperial Knights units overall and 8th of 19 among characters, with a value score of 46/100 (offense 40, defense 53). Per point, the unit hits hardest into heavy vehicle (78th percentile) and is toughest against special (81st percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Graviton crusher, Volkite chierovile, ➤ Reaper chainsword - strike, ➤ Reaper chainsword - sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.90Graviton crusher + Volkite chierovile1.77Reaper chainsword (sweep)14
MEQ5 × T4 Sv3+ W2 infantry1.97Graviton crusher + Volkite chierovile2.44Reaper chainsword (sweep)30
TEQ5 × T5 Sv2+ 4++ W3 infantry1.86Graviton crusher + Volkite chierovile1.13Reaper chainsword (sweep)◇ option: Hekaton siege claw (sweep) · 6.64 per model37
Light vehicleT10 Sv3+ W12 vehicle2.33Graviton crusher + Volkite chierovile2.41Reaper chainsword (strike)◇ option: Hekaton siege claw (strike) · 9.86 per model63
Heavy vehicleT12 Sv2+ W16 vehicle1.71Graviton crusher + Volkite chierovile2.26Reaper chainsword (strike)◇ option: Hekaton siege claw (strike) · 8.77 per model78

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12568
SpecialS5 AP-1 D1 (heavy bolter-class)83.281
PlasmaS8 AP-2 D2 (plasma, power fist)15.661
EliteS6 AP-2 D3 (elite melee, precision)10.843
Anti-tankS12 AP-3 D6 (lascannon, melta)4.7423

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts60
Action economyUnits per 100 pts: cheap bodies for actions5
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Imperial Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Knight Gallant1 model355667061232.802.823.353.333.95
Knight Valiant1 model400624479242.312.411.842.613.04
Cerastus Knight Lancer1 model415614578221.672.022.422.772.91
Knight Castellan1 model425594275211.882.282.042.372.81
Cerastus Knight Castigator1 model380544662192.572.552.172.382.23
Knight Defender1 model40054357382.232.222.072.031.43

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings