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Questoris Knight Magaera Imperial Knights · Characters

Value43
Offense35
Defense51
Utility10
Points385
Models1

Questoris Knight Magaera is a single model for 385 points in the Imperial Knights army. On points efficiency the unit ranks 19th of 27 Imperial Knights units overall and 12th of 19 among characters, with a value score of 43/100 (offense 35, defense 51). Per point, the unit hits hardest into heavy vehicle (76th percentile) and is toughest against special (80th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Phased plasma-fusil, Lightning cannon, ➤ Reaper chainsword - strike, ➤ Reaper chainsword - sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.93Phased plasma-fusil + Lightning cannon1.73Reaper chainsword (sweep)15
MEQ5 × T4 Sv3+ W2 infantry1.97Phased plasma-fusil + Lightning cannon2.37Reaper chainsword (sweep)29
TEQ5 × T5 Sv2+ 4++ W3 infantry0.76Phased plasma-fusil + Lightning cannon1.10Reaper chainsword (sweep)◇ option: Hekaton siege claw (sweep) · 6.64 per model19
Light vehicleT10 Sv3+ W12 vehicle0.88Phased plasma-fusil + Lightning cannon2.35Reaper chainsword (strike)◇ option: Hekaton siege claw (strike) · 9.86 per model61
Heavy vehicleT12 Sv2+ W16 vehicle0.50Phased plasma-fusil + Lightning cannon2.20Reaper chainsword (strike)◇ option: Hekaton siege claw (strike) · 8.77 per model76

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12267
SpecialS5 AP-1 D1 (heavy bolter-class)81.080
PlasmaS8 AP-2 D2 (plasma, power fist)15.260
EliteS6 AP-2 D3 (elite melee, precision)10.541
Anti-tankS12 AP-3 D6 (lascannon, melta)4.6221

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts58
Action economyUnits per 100 pts: cheap bodies for actions4
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Imperial Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Knight Gallant1 model355667061232.802.823.353.333.95
Knight Valiant1 model400624479242.312.411.842.613.04
Cerastus Knight Lancer1 model415614578221.672.022.422.772.91
Knight Castellan1 model425594275211.882.282.042.372.81
Cerastus Knight Castigator1 model380544662192.572.552.172.382.23
Knight Defender1 model40054357382.232.222.072.031.43

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings