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Knight Castellan

Character · 425 pts
Why it's takenIn 33 of 62 public listsThe 3rd most-taken Imperial Knights unit · Role: Heavy hits
Lists53% · in 33 of 62 public lists, September – November 2026
SimulateKnight Castellan against any unit, in the calculator

SWORD: what Knight Castellan kills

Damage for its points

36pts killed
per 100 pts spent

Its 425 pts kill ~153 pts in one activation.Typical shooter: 44 per 100

Best against heavy vehicles and monsters, weakest against hordes

Into each enemy type

Everything36bottom 28%
Hordes26bottom 10%
Line inf.32bottom 17%
Heavy inf.42bottom 36%
Light veh.44bottom 41%
Heavy veh. ★51top 41%
Units near it by SWORD

Across the game· shooters

Plagueburst Crawler Death Guard · just ahead37
Knight Castellan 36
Heavy Intercessor Squad Space Marines · level with it36

SHIELD: how hard Knight Castellan is to kill for its points

Toughness for its points

256pts to kill it
per 100 pts spent

Its 425 pts take ~1086 pts of enemy units to kill.Typical shooter: 298 per 100

For its points256bottom 27%
Units near it by SHIELD

In Imperial Knights

Knight Castellan256

Across the game· shooters

Seraphim Squad Adepta Sororitas · just ahead257
Knight Castellan 256

What reviewers say

7 reviewers
  • Long-range gun that deletes vehicles and elites 5 of 7
  • Taken in most winning lists 3 of 7
  • Best with the re-roll shots in Dominus Foebreakers 3 of 7
  • Safe back-line anchor with a cover bubble 2 of 7
  • Points and detachment nerfs hurt it 2 of 7
  • Slow, and needs worthwhile targets 2 of 7
  • Output swings from game to game 1 of 7

Compare

UnitLetterSWORDSHIELDLists
Knight Castellan425 ptsABottom 28%Bottom 27%33of 62
Knight Crusader395 ptsABottom 15%Bottom 38%22of 62
Knight Valiant390 ptsCBottom 45%Bottom 39%12of 62

How we got these numbers

What we ran

Knight Castellan, 425 pts, with 2 Shieldbreaker missile launcher, 1 Titanic feet, 2 Twin meltagun, 1 Twin siegebreaker cannon, 1 Volcano lance, 1 Plasma decimator - standard, 1 Plasma decimator - supercharge, in Dominus Foebreakers. On its own: no leader, no stratagems, no other units' auras. Counted as dice: the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

425 pts → kills ~153 pts → 36 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~1086 pts → 256 per 100

Top and bottom %

Where each number ranks among the game's 407 shooters. How we score.

The letter

The average of 7 reviewers' newest Imperial Knights tier lists: Recon By Fire (Knight Intelligence weekly meta reports, 14 and 27 Oct) (27 Oct), Tabletop Battles / formerly Goonhammer (Sep dataslate review and Competitive Innovations, 25 Sep to 30 Oct: 12 described IK lists) (30 Oct), Art of War 40k (11th Edition Competitive Tier List, IK segment by Brian Jones) (27 Oct), Mana Down Under (Imperial Knight Tier List, 11th Edition) (3 Sep), Vanguard Tactics (Ranking every Imperial Knights unit, with a top IK player) (21 Jul), Auspex Tactics (Imperial Knights Tier List, 11th Edition) (11 Jul), 1d6chan (community 11th-edition tactics wiki, written before the dataslate) (30 Oct). A reviewer who would rather not be counted: tell us.

Lists

62 public Imperial Knights tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 2 Nov.