Seraptek Heavy Construct Necrons · Vehicles
Seraptek Heavy Construct is a single model for 540 points in the Necrons army. On points efficiency the unit ranks 42nd of 55 Necrons units overall and 14th of 14 among vehicles, with a value score of 37/100 (offense 36, defense 38). Per point, the unit hits hardest into heavy vehicle (67th percentile) and is toughest against special (62nd percentile).
♻️ Revives
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (➤ Titanic forelimbs - strike, ➤ Titanic forelimbs - sweep, Singularity generator): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.64Singularity generator | 1.03Titanic forelimbs (sweep) | 10 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.79Singularity generator◇ option: Synaptic obliterator · 5.17 per model | 1.19Titanic forelimbs (sweep) | 19 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.39Singularity generator | 0.93Titanic forelimbs (strike) | 55 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.00Singularity generator◇ option: Transdimensional projector · 7.37 per model | 1.68Titanic forelimbs (strike) | 53 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.78Singularity generator◇ option: Transdimensional projector · 6.83 per model | 1.59Titanic forelimbs (strike) | 67 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 80.0 | 51 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 53.3 | 62 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.0 | 31 |
| EliteS6 AP-2 D3 (elite melee, precision) | 13.3 | 58 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.07 | 13 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 38 |
| Action economyUnits per 100 pts: cheap bodies for actions | 2 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Necrons vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Monolith1 model | 420 | 54 | 22 | 85 | 45 | 2.28 | 2.08 | 1.45 | 1.30 | 0.98 |
| Tesseract Vault1 model | 465 | 45 | 8 | 82 | 18 | 2.08 | 1.14 | 0.57 | 0.57 | 0.29 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Necrons codex. How these scores work.