🎲 Tactical Reroll

Tankbustas Orks · Infantry

Value57
Offense93
Defense21
Utility15
Points145
Models6

Tankbustas come as 6 models for 145 points in the Orks army. On points efficiency the unit ranks 25th of 58 Orks units overall and 5th of 8 among infantry, with a value score of 57/100 (offense 93, defense 21). Per point, the unit hits hardest into TEQ (98th percentile) and is toughest against anti-tank (42nd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Choppa, Rokkit pistol, ➤ Busta Rokkit Launcha - Hunter (Hunter: MONSTER/VEHICLE), ➤ Busta Rokkit Launcha - Standard, Gitstikka): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.57Busta Rokkit Launcha (Hunter (Hunter: MONSTER/VEHICLE)) + Rokkit pistol4.07Choppa + Gitstikka◇ option: Smash Hammer (Hunter (Hunter: MONSTER/VEHICLE)) · 1.53 per model60
MEQ5 × T4 Sv3+ W2 infantry5.49Busta Rokkit Launcha (Hunter (Hunter: MONSTER/VEHICLE)) + Rokkit pistol2.15Choppa + Gitstikka◇ option: Smash Hammer (Hunter (Hunter: MONSTER/VEHICLE)) · 1.59 per model80
TEQ5 × T5 Sv2+ 4++ W3 infantry6.61Busta Rokkit Launcha (Hunter (Hunter: MONSTER/VEHICLE)) + Rokkit pistol0.88Choppa + Gitstikka◇ option: Smash Hammer (Hunter (Hunter: MONSTER/VEHICLE)) · 2.13 per model98
Light vehicleT10 Sv3+ W12 vehicle6.34Busta Rokkit Launcha (Hunter (Hunter: MONSTER/VEHICLE)) + Rokkit pistol0.54Choppa + Gitstikka◇ option: Smash Hammer (Hunter (Hunter: MONSTER/VEHICLE)) · 1.87 per model98
Heavy vehicleT12 Sv2+ W16 vehicle4.04Busta Rokkit Launcha (Hunter (Hunter: MONSTER/VEHICLE)) + Rokkit pistol0.29Choppa + Gitstikka◇ option: Smash Hammer (Hunter (Hunter: MONSTER/VEHICLE)) · 1.47 per model95

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)49.733
SpecialS5 AP-1 D1 (heavy bolter-class)24.828
PlasmaS8 AP-2 D2 (plasma, power fist)7.4516
EliteS6 AP-2 D3 (elite melee, precision)7.4520
Anti-tankS12 AP-3 D6 (lascannon, melta)5.7942

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts77
Action economyUnits per 100 pts: cheap bodies for actions26
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Orks infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Flash Gitz5 models105729352256.946.553.814.722.38
Nobz5 models125689639186.517.235.205.272.67
Breaka Boyz6 models135629924186.797.089.468.326.51
Kommandos10 models125526439837.545.262.671.330.89

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Orks codex. How these scores work.

See all Orks rankings