🎲 Tactical Reroll

Meganobz Orks · Infantry

Value77
Offense87
Defense67
Utility23
Points75
Models2

Meganobz comes as 2 models for 75 points in the Orks army. On points efficiency the unit ranks 7th of 58 Orks units overall and 1st of 8 among infantry, with a value score of 77/100 (offense 87, defense 67). Per point, the unit hits hardest into MEQ (85th percentile) and is toughest against special (75th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (➤ Kustom Shoota - Aimed, ➤ Kustom Shoota - Point Blank, Power Klaw): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.93Kustom Shoota (Point Blank)◇ option: Kombi-weapon (Point Blank) · 2.22 per model4.44Power Klaw78
MEQ5 × T4 Sv3+ W2 infantry2.22Kustom Shoota (Point Blank)◇ option: Kombi-weapon (Point Blank) · 0.89 per model5.92Power Klaw85
TEQ5 × T5 Sv2+ 4++ W3 infantry0.74Kustom Shoota (Point Blank)◇ option: Kombi-weapon (Kill Shot) · 0.42 per model3.66Power Klaw◇ option: Twin Killsaw · 2.19 per model82
Light vehicleT10 Sv3+ W12 vehicle0.74Kustom Shoota (Point Blank)◇ option: Kombi-weapon (Kill Shot) · 0.33 per model3.56Power Klaw◇ option: Twin Killsaw · 2.24 per model84
Heavy vehicleT12 Sv2+ W16 vehicle0.37Kustom Shoota (Point Blank)◇ option: Kombi-weapon (Kill Shot) · 0.17 per model1.78Power Klaw◇ option: Twin Killsaw · 1.25 per model66

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)14475
SpecialS5 AP-1 D1 (heavy bolter-class)72.075
PlasmaS8 AP-2 D2 (plasma, power fist)16.062
EliteS6 AP-2 D3 (elite melee, precision)10.742
Anti-tankS12 AP-3 D6 (lascannon, melta)6.5354

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts60
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Orks infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Stormboyz5 models70568131928.867.173.621.801.27

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Orks codex. How these scores work.

See all Orks rankings