Astraeus Space Marines · Vehicles
Astraeus is a single model for 525 points in the Space Marines army. On points efficiency the unit ranks 43rd of 87 Space Marines units overall and 22nd of 31 among vehicles, with a value score of 51/100 (offense 36, defense 66). Per point, the unit hits hardest into heavy vehicle (67th percentile) and is toughest against elite (82nd percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Twin macro-accelerator cannon, Armoured hull, Ironhail Heavy Stubber, Storm bolter, Twin heavy bolter, Astraeus las-ripper): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.88Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper | 0.32Armoured hull | 14 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.87Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper | 0.16Armoured hull | 20 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.19Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper | 0.06Armoured hull | 47 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.07Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper | 0.06Armoured hull | 54 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.82Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper | 0.03Armoured hull | 67 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 165 | 79 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 82.3 | 81 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 13.7 | 53 |
| EliteS6 AP-2 D3 (elite melee, precision) | 18.3 | 82 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.19 | 15 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 24 |
| Action economyUnits per 100 pts: cheap bodies for actions | 2 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official Space Marines codex. How these scores work.