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Astraeus Space Marines · Vehicles

Value51
Offense36
Defense66
Utility3
Points525
Models1

Astraeus is a single model for 525 points in the Space Marines army. On points efficiency the unit ranks 43rd of 87 Space Marines units overall and 22nd of 31 among vehicles, with a value score of 51/100 (offense 36, defense 66). Per point, the unit hits hardest into heavy vehicle (67th percentile) and is toughest against elite (82nd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Twin macro-accelerator cannon, Armoured hull, Ironhail Heavy Stubber, Storm bolter, Twin heavy bolter, Astraeus las-ripper): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.88Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.32Armoured hull14
MEQ5 × T4 Sv3+ W2 infantry1.87Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.16Armoured hull20
TEQ5 × T5 Sv2+ 4++ W3 infantry2.19Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.06Armoured hull47
Light vehicleT10 Sv3+ W12 vehicle2.07Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.06Armoured hull54
Heavy vehicleT12 Sv2+ W16 vehicle1.82Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.03Armoured hull67

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16579
SpecialS5 AP-1 D1 (heavy bolter-class)82.381
PlasmaS8 AP-2 D2 (plasma, power fist)13.753
EliteS6 AP-2 D3 (elite melee, precision)18.382
Anti-tankS12 AP-3 D6 (lascannon, melta)4.1915

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts24
Action economyUnits per 100 pts: cheap bodies for actions2
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings