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Inquisitorial Chimera Agents of the Imperium · Vehicles

Value68
Offense37
Defense100
Utility89
Points60
Models1

Inquisitorial Chimera is a single model for 60 points in the Agents of the Imperium army. On points efficiency the unit ranks 3rd of 32 Agents of the Imperium units overall and 2nd of 4 among vehicles, with a value score of 68/100 (offense 37, defense 100). Per point, the unit hits hardest into chaff (72nd percentile) and is toughest against plasma (100th percentile).

🏃 Action unit🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Lasgun array, Armoured tracks, Heavy bolter, Multi-laser): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.37Lasgun array + Heavy bolter + Multi-laser◇ option: Heavy flamer · 1.94 per model1.39Armoured tracks72
MEQ5 × T4 Sv3+ W2 infantry3.31Lasgun array + Heavy bolter + Multi-laser0.56Armoured tracks49
TEQ5 × T5 Sv2+ 4++ W3 infantry1.69Lasgun array + Heavy bolter + Multi-laser◇ option: Hunter-killer missile · 0.87 per model0.28Armoured tracks34
Light vehicleT10 Sv3+ W12 vehicle1.20Lasgun array + Heavy bolter + Multi-laser◇ option: Hunter-killer missile · 1.62 per model0.28Armoured tracks28
Heavy vehicleT12 Sv2+ W16 vehicle0.60Lasgun array + Heavy bolter + Multi-laser◇ option: Hunter-killer missile · 1.30 per model0.07Armoured tracks22

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)33099
SpecialS5 AP-1 D1 (heavy bolter-class)11092
PlasmaS8 AP-2 D2 (plasma, power fist)45.0100
EliteS6 AP-2 D3 (elite melee, precision)30.097
Anti-tankS12 AP-3 D6 (lascannon, melta)10.886

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts71
Action economyUnits per 100 pts: cheap bodies for actions87
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Agents of the Imperium vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Imperial Rhino1 model6551399931.280.510.260.260.06

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.

See all Agents of the Imperium rankings