🎲 Tactical Reroll

Rogue Trader Entourage Agents of the Imperium · Characters

Value68
Offense47
Defense89
Utility73
Points75
Models4

Rogue Trader Entourage comes as 4 models for 75 points in the Agents of the Imperium army. On points efficiency the unit ranks 4th of 32 Agents of the Imperium units overall and 1st of 8 among characters, with a value score of 68/100 (offense 47, defense 89). Per point, the unit hits hardest into chaff (80th percentile) and is toughest against anti-tank (99th percentile).

👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Monomolecular cane-rapier, Household pistol, Dartmask, Death Cult power blade, Voltaic pistol, Close combat weapon, Laspistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.54Voltaic pistol + Household pistol + Dartmask + Laspistol6.12Death Cult power blade + Monomolecular cane-rapier + Close combat weapon80
MEQ5 × T4 Sv3+ W2 infantry3.57Household pistol + Voltaic pistol + Dartmask + Laspistol2.89Death Cult power blade + Monomolecular cane-rapier + Close combat weapon53
TEQ5 × T5 Sv2+ 4++ W3 infantry2.13Household pistol + Voltaic pistol + Dartmask + Laspistol1.40Death Cult power blade + Monomolecular cane-rapier + Close combat weapon46
Light vehicleT10 Sv3+ W12 vehicle1.19Household pistol + Voltaic pistol + Dartmask + Laspistol0.99Death Cult power blade + Monomolecular cane-rapier + Close combat weapon28
Heavy vehicleT12 Sv2+ W16 vehicle1.02Household pistol + Voltaic pistol + Dartmask + Laspistol0.70Death Cult power blade + Monomolecular cane-rapier + Close combat weapon42

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)64.043
SpecialS5 AP-1 D1 (heavy bolter-class)64.071
PlasmaS8 AP-2 D2 (plasma, power fist)25.693
EliteS6 AP-2 D3 (elite melee, precision)25.695
Anti-tankS12 AP-3 D6 (lascannon, melta)20.399

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts81
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Agents of the Imperium characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Martial Agent [Crucible]1 model6021347692.082.221.542.221.67
Inquisitor1 model55151911594.042.021.010.670.51
Watch Master1 model95141018161.951.750.730.580.39
Navigator1 model60101010531.741.361.080.830.28

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.

See all Agents of the Imperium rankings