Rogue Trader Entourage Agents of the Imperium · Characters
Rogue Trader Entourage comes as 4 models for 75 points in the Agents of the Imperium army. On points efficiency the unit ranks 4th of 32 Agents of the Imperium units overall and 1st of 8 among characters, with a value score of 68/100 (offense 47, defense 89). Per point, the unit hits hardest into chaff (80th percentile) and is toughest against anti-tank (99th percentile).
👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Monomolecular cane-rapier, Household pistol, Dartmask, Death Cult power blade, Voltaic pistol, Close combat weapon, Laspistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 4.54Voltaic pistol + Household pistol + Dartmask + Laspistol | 6.12Death Cult power blade + Monomolecular cane-rapier + Close combat weapon | 80 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.57Household pistol + Voltaic pistol + Dartmask + Laspistol | 2.89Death Cult power blade + Monomolecular cane-rapier + Close combat weapon | 53 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.13Household pistol + Voltaic pistol + Dartmask + Laspistol | 1.40Death Cult power blade + Monomolecular cane-rapier + Close combat weapon | 46 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.19Household pistol + Voltaic pistol + Dartmask + Laspistol | 0.99Death Cult power blade + Monomolecular cane-rapier + Close combat weapon | 28 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.02Household pistol + Voltaic pistol + Dartmask + Laspistol | 0.70Death Cult power blade + Monomolecular cane-rapier + Close combat weapon | 42 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 64.0 | 43 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 64.0 | 71 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 25.6 | 93 |
| EliteS6 AP-2 D3 (elite melee, precision) | 25.6 | 95 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 20.3 | 99 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 81 |
| Action economyUnits per 100 pts: cheap bodies for actions | 69 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Agents of the Imperium characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Martial Agent [Crucible]1 model | 60 | 21 | 34 | 7 | 69 | 2.08 | 2.22 | 1.54 | 2.22 | 1.67 |
| Inquisitor1 model | 55 | 15 | 19 | 11 | 59 | 4.04 | 2.02 | 1.01 | 0.67 | 0.51 |
| Watch Master1 model | 95 | 14 | 10 | 18 | 16 | 1.95 | 1.75 | 0.73 | 0.58 | 0.39 |
| Navigator1 model | 60 | 10 | 10 | 10 | 53 | 1.74 | 1.36 | 1.08 | 0.83 | 0.28 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.