Grey Knights Terminator Squad Agents of the Imperium · Infantry
Grey Knights Terminator Squad comes as 5 models for 175 points in the Agents of the Imperium army. On points efficiency the unit ranks 1st of 32 Agents of the Imperium units overall and 1st of 7 among infantry, with a value score of 75/100 (offense 82, defense 69). Per point, the unit hits hardest into TEQ (85th percentile) and is toughest against anti-tank (80th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Storm bolter, Nemesis force weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.69Storm bolter◇ option: Incinerator · 1.90 per model | 5.47Nemesis force weapon | 73 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.64Storm bolter◇ option: Psycannon · 1.53 per model | 5.25Nemesis force weapon | 78 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.21Storm bolter◇ option: Incinerator · 0.78 per model | 3.95Nemesis force weapon | 85 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.21Storm bolter◇ option: Psycannon · 0.67 per model | 3.35Nemesis force weapon | 81 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.11Storm bolter◇ option: Psycannon · 0.44 per model | 1.27Nemesis force weapon | 52 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 154 | 77 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 51.4 | 60 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 17.1 | 69 |
| EliteS6 AP-2 D3 (elite melee, precision) | 8.57 | 27 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 9.33 | 80 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 82 |
| Action economyUnits per 100 pts: cheap bodies for actions | 17 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.