🎲 Tactical Reroll

Voidsmen-at-Arms Agents of the Imperium · Infantry

Value49
Offense34
Defense63
Utility72
Points50
Models6

Voidsmen-at-Arms come as 6 models for 50 points in the Agents of the Imperium army. On points efficiency the unit ranks 11th of 32 Agents of the Imperium units overall and 5th of 7 among infantry, with a value score of 49/100 (offense 34, defense 63). Per point, the unit hits hardest into chaff (85th percentile) and is toughest against anti-tank (94th percentile).

🏃 Action unit

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Artificer shotgun, Laspistol, Close combat weapon, Vicious bite, Lasgun, Voidsman rotor cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry6.67Artificer shotgun + Lasgun + Voidsman rotor cannon + Laspistol3.00Vicious bite + Close combat weapon85
MEQ5 × T4 Sv3+ W2 infantry2.89Artificer shotgun + Lasgun + Voidsman rotor cannon + Laspistol1.06Vicious bite + Close combat weapon40
TEQ5 × T5 Sv2+ 4++ W3 infantry1.33Artificer shotgun + Lasgun + Voidsman rotor cannon + Laspistol0.44Vicious bite + Close combat weapon25
Light vehicleT10 Sv3+ W12 vehicle1.33Artificer shotgun + Lasgun + Voidsman rotor cannon + Laspistol0.44Vicious bite + Close combat weapon33
Heavy vehicleT12 Sv2+ W16 vehicle0.44Artificer shotgun + Lasgun + Voidsman rotor cannon + Laspistol0.22Vicious bite + Close combat weapon15

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)36.024
SpecialS5 AP-1 D1 (heavy bolter-class)27.033
PlasmaS8 AP-2 D2 (plasma, power fist)17.371
EliteS6 AP-2 D3 (elite melee, precision)17.380
Anti-tankS12 AP-3 D6 (lascannon, melta)14.494

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts98
Action economyUnits per 100 pts: cheap bodies for actions95
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Agents of the Imperium infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Inquisitorial Agents6 models50546048708.005.002.291.390.93

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.

See all Agents of the Imperium rankings