🎲 Tactical Reroll

Inquisitorial Agents Agents of the Imperium · Infantry

Value54
Offense60
Defense48
Utility70
Points50
Models6

Inquisitorial Agents come as 6 models for 50 points in the Agents of the Imperium army. On points efficiency the unit ranks 8th of 32 Agents of the Imperium units overall and 4th of 7 among infantry, with a value score of 54/100 (offense 60, defense 48). Per point, the unit hits hardest into chaff (92nd percentile) and is toughest against anti-tank (94th percentile).

🏃 Action unit

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Agent melee weapon, Agent firearm, Heavy bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry6.48Heavy bolter + Agent firearm◇ option: Plasma cannon (supercharge) · 1.65 per model8.00Agent melee weapon◇ option: Eviscerator · 1.11 per model92
MEQ5 × T4 Sv3+ W2 infantry5.00Heavy bolter + Agent firearm2.67Agent melee weapon◇ option: Eviscerator · 1.24 per model75
TEQ5 × T5 Sv2+ 4++ W3 infantry2.29Heavy bolter + Agent firearm◇ option: Plasma cannon (supercharge) · 1.04 per model1.33Agent melee weapon◇ option: Eviscerator · 0.88 per model51
Light vehicleT10 Sv3+ W12 vehicle1.39Heavy bolter + Agent firearm◇ option: Multi-melta · 1.34 per model1.33Agent melee weapon◇ option: Eviscerator · 0.74 per model34
Heavy vehicleT12 Sv2+ W16 vehicle0.93Heavy bolter + Agent firearm◇ option: Multi-melta · 1.25 per model0.67Agent melee weapon◇ option: Eviscerator · 0.44 per model38

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)27.015
SpecialS5 AP-1 D1 (heavy bolter-class)21.623
PlasmaS8 AP-2 D2 (plasma, power fist)14.456
EliteS6 AP-2 D3 (elite melee, precision)14.466
Anti-tankS12 AP-3 D6 (lascannon, melta)14.494

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts94
Action economyUnits per 100 pts: cheap bodies for actions95
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Agents of the Imperium infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Voidsmen-at-Arms6 models50493463726.672.891.331.330.44

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Agents of the Imperium codex. How these scores work.

See all Agents of the Imperium rankings